D&D (2024) Should reliable talent be a feature that all characters get with proficiency/expertise?

Rogues reliable talent gives ability to treat any skill/tool roll that you are proficient from 1-9 as a 10. So you cannot fail easy/medium tasks or even hard ones.

But, one reason why everyone is focusing on getting skill bonuses as high as possible is to negate the chance to fail at easy tasks.

What if when you gain proficiency in a skill/tool you treat all rolls of 1-4 as 5.
when you have expertise, you treat all rolls 1-7 as 8.
rogue with reliable talent will treat all rolls with proficiency 1-9 as 10, and
all rolls with expertise of 1-11 as 12.

with this change expertise can be lowered a little to 1 and 1/2 prof bonus(round up)
that is:
+3 at 1st level
+5 at 5th level
+6 at 9th level
+8 at 13th level
+9 at 17th level
I think a sliding variant of reliable talent could help with bounded skill checks... like Wizards get it with Int skills, and fighters with str skill and rogue with all trained skills
 

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Peter BOSCO'S

Adventurer
There is already a Common Magic item that lets you "Take 10" on an attack once per day. How about some new Common Magic Items that let you "Take 10" on Skill Checks once per day? For balance we may want to limit this to a single skill, and not all skills.
Shoes of Balancing (Common) - Take 10 on an Acrobatics check once per day. Girdle of Athletic Prowess (Common) - Take 10 on an Athletics check once per day. Hat of Remembering (Common)- Take 10 on a History check once per day. Magnifying Glass of Clues (Common) -Take 10 on an Investigation check once per day. Etc.
 

Pauln6

Hero
There is already a Common Magic item that lets you "Take 10" on an attack once per day. How about some new Common Magic Items that let you "Take 10" on Skill Checks once per day? For balance we may want to limit this to a single skill, and not all skills.
Shoes of Balancing (Common) - Take 10 on an Acrobatics check once per day. Girdle of Athletic Prowess (Common) - Take 10 on an Athletics check once per day. Hat of Remembering (Common)- Take 10 on a History check once per day. Magnifying Glass of Clues (Common) -Take 10 on an Investigation check once per day. Etc.
I tried to convert my PCs Girdle of Lions to 5e and taking 10 on balance checks, speak with felines, advantage on charisma checks with felines, resistance to falling damage, and land on your feet if you succeed on a DC15 acrobatics check if distance fallen is further than you can jump, would seem like a flavourful suite of minor abilities.
 

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