Re: For even more hitpoints
That doesn't work. The extra familiar feat states that duplicate familiar bonuses don't stack. (No matter how many toads you get, it's still only a +2 Con.)
strongbow said:I believe a Dragon issue (2 or 3 issues ago) had a feat called Extra Familiar. Someone I'm sure can find out where the Extra Familiar feat came from. I have not seen the feat in print; however it has been explained to me that you get an additional familiar with no limitations. Even if I'm wrong I would like to know.
Give one level of sorceror, and then take Extra Familiar: Toad as many times as you can. As 20th level, you will get 20 HP per Toad, which is more than that pathetic +12 from Dragon's Toughness.
So I'm thinking
Barbarian 1
Fighter 18
Sorceror 1
So your 3rd, 6th, 9th, 12th, 15th, and 18th level general feats will go to Extra Familiar for an increase of 54 HP over the toughness feats +14 over Dwarf's Toughness at 3rd, then +8 over Dragon's Toughness at 6th.... 14 +(8 X5)=54
Also, you get 2 more fighter feats to spend on Dragon's Toughness for +24 HP. I don't have a MOTW in front of me, so is everyone sure that you can take bonus fighter feats and buy the toughness line with them? That may not be allowed.
Then you can rage for +40 HP.
HP Improvement=54 +24+40 (Raging) 118.
This thread is about MAX HP, not max Fort Save, so this is my 2 cents.
That doesn't work. The extra familiar feat states that duplicate familiar bonuses don't stack. (No matter how many toads you get, it's still only a +2 Con.)