Battlestations is basically the RPG version of FTL and it's kind of star trek like. The concept is rather promising though. FTL's focus on micro could fit well in a RPG where you want to keep the focus on the players rather then the stuff around the players, that is their ship. I keep flinging random ideas at the concept myself. (Races, classes, equipment, basic ship rules.) I don't have anything actually finished though, so ya.