OnlytheStrong
Explorer
Ever been pepper sprayed? Try stuff called Red Sabre........ holy crap it's hot. Anyways, is my background for my jedi ok? I will fix it when I can see properly again. Thanks!
Shayuri - introspective Jedi/possibly 'force pilot'
ShaggySpellsword - veteran NCO type/pilot
Friadoc - 'contractor'/pilot
Blackrat - lightsaber expert/gunner
[s]Nac Mac Feegle - marine/gunner[/s]
OnlytheStrong - conflicted Jedi/tactician?
Strength 14 (+2)
Dexterity 16 (+3)
Constitution 12 (+1)
Intelligence 14 (+2)
Wisdom 14 (+2)
Charisma 10 (+0)
Total Vitality Points: 9
Total Wound Points: 12
Speed: 10 meters / round
Defense: 15 = 10 + 2 [base] +3 [dexterity]
Touch AC: 15
Flat-footed: 12
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +2 = 1 [base] +1 [constitution]
Reflex save: +4 = 1 [base] +3 [dexterity]
Will save: +3 = 1 [base] +2 [wisdom]
Attack (handheld): +2 = 0 [base] +2 [strength]
Attack (unarmed): +2 = 0 [base] +2 [strength]
Attack (missile): +3 = 0 [base] +3 [dexterity]
Grapple check: +2 = 0 [base] +2 [strength]
*Stun_Baton [weight 1d8 kg, stun fort DC 15, bludgeoning, medium, simple]
*Blaster_Pistol [damage 3d6, critical 20, range increment 10 meters,
weight 1 kg, stun fort DC 15, energy, multifire, small, blaster pistol]
*Blaster_Rifle [damage 3d6, critical 19-20, range increment 30 meters,
weight 4.5 kg, stun fort DC 18, energy, multifire, medium, blaster rifle]
Feats:
Starship_Operation x1
Blaster_pistols
Blaster_Rifles
Simple_Weapons
Point_Blank_Shot
Darses Arkano, Human male Jedi 5
Im awfully late. Is there any possibility i could get to play or do you already got your 5-6? characters?
Tried to join the Republic armed forces at young age, but was rejected because he still was a child. He had not the nerve to come back to his family disappointing them so he told them that he was accepted and was to leave the planet the same day.
Anyways, is my background for my jedi ok?
I think there are more than 4-6 good ideas here already, but I'm not going to make a final decision until this weekend. So it's still okay to toss out an idea. Though at least on the mechanics side, you'll need to revise things a bit, because this game is Saga rules (released in 2007), not revised core rules(released in 2003), and characters start at 5th level.
Strength 10 (+0)
Dexterity 10 (+0)
Constitution 10 (+0)
Intelligence 18 (+4)
Wisdom 14 (+2)
Charisma 14 (+2)
Hit Points: 49
Damage Threshold: 17
Speed: 6
Initiative: 0
Force Points: 7
Fortitude save: +16 =10 + 5 [level] + 1 [base] +0 [constitution]
Reflex save: +16 =10 + 5 [level] + 1 [base] +0 [dexterity]
Will save: +18 =10 + 5 [level] + 1 [base] +2 [wisdom]
Talents: [list]
[*]Adept Negotiator
[*]Force Perception
[*]Visions
[/list]
Feats: [list]
[*]Force Sensitivity
[*]Weapon Proficiency (simple weapons)
[*]Weapon Proficiency (lightsabers)
[*]Force Training
[*]Skill Focus (Use the Force)
[*]Force Training
[/list]
Force Powers:[list]
[*]Farseeing
[*]Force Slam
[*]Mind Trick
[*]Vital Transfer
[/list]
Skills:[list]
[*]Knowledge (galactic lore) +11 = 2 level + 4 int mod + 5 trained
[*]Knowledge (tactics) +11 =2 level + 4 int mod + 5 trained
[*]Knowledge (social sciences) +11=2 level + 4 int mod + 5 trained
[*]Pilot +7 = 2 level + 0 dex mod + 5 trained
[*]Use the Force + 14 = 2 level + 2 cha + 5 trained + 5 skill focus
[/list]