Not sure why I’m still subscribed to r/wwn when I’m working on a switch to a homebrew system, but I saw today that Kevin Crawford posted several more countries from the upcoming Atlas of the Latter Earth.
Because it's still a good system whose writer produces quality content?Not sure why I’m still subscribed to r/wwn when I’m working on a switch to a homebrew system, but I saw today that Kevin Crawford posted several more countries from the upcoming Atlas of the Latter Earth.
While I wouldn’t call it bad, I wouldn’t call it good either. When I first read the rules, my impression was very positive, but my opinion of the system has dropped the more I’ve run it. I think some of it is the kind of sandbox WWN offers is not actually the kind I am interested in running, and the system clashed with that, but there are a few things that I think are general problems.Because it's still a good system whose writer produces quality content?
It seems like it doesn’t get most of the benefits of being a partial expert class, but Kevin explained in the comments why he went that route (more hp, having more non-mage partial classes). I agree with one of the responses there that effort seems like a very mage-y thing. It’d be neat if it tied into something more expert-y feeling like their skills.Kevin Crawford has posted an preview of the upcoming Bard for WWN.
One could probably make a good "warlord" with a Warrior/Bard.It seems like it doesn’t get most of the benefits of being a partial expert class, but Kevin explained in the comments why he went that route (more hp, having more non-mage partial classes). I agree with one of the responses there that effort seems like a very mage-y thing. It’d be neat if it tied into something more expert-y feeling like their skills.