The Ranger is a bit better now, no doubt about it.
But I am still offended by the annoying "Favored Enemy" schtick. This isn't a cool ability, like most character's abilities. Most characters have abilities that allow them to do cool . The Ranger just gets some plusses to his attacks against certain enemies, as if he's the only character class capable of holding a grudge and/or studying his opponents.
I really want to jettison the Favored Ability crap and give the Ranger some <i>proper</i> class features in place of the Favored Ability power-ups.
How powerful do you think each power-up is? Not nearly as powerful as a feat, correct? Perhaps half a feat? What?
What would you estimate these power-ups are worth were one to trade them in for something a bit more interesting? I'm not looking to power-game, I just want something more flavorful.
But I am still offended by the annoying "Favored Enemy" schtick. This isn't a cool ability, like most character's abilities. Most characters have abilities that allow them to do cool . The Ranger just gets some plusses to his attacks against certain enemies, as if he's the only character class capable of holding a grudge and/or studying his opponents.
I really want to jettison the Favored Ability crap and give the Ranger some <i>proper</i> class features in place of the Favored Ability power-ups.
How powerful do you think each power-up is? Not nearly as powerful as a feat, correct? Perhaps half a feat? What?
What would you estimate these power-ups are worth were one to trade them in for something a bit more interesting? I'm not looking to power-game, I just want something more flavorful.