stonegod
Spawn of Khyber/LEB Judge
Street Ambush: Round 3
Marot continues his holy assault, and makes a clear shot over the shoulder of her Flamist companion. The silver blast sizzles the shoulder of the zombie's blue dress, but the wound is superficial. [AC 14 touch through cover to a target in melee hits, 6 damage]
The contents of Jarrith's stomach splash to the ground at his feet, as the burning from the new wound festers inside of him. Realizing he's in no condition to press the attack at the moment, he steps back into the alley to get out of harm's way, drops the rapier in his off-hand, pulls out the wand of Cat's Grace that is strapped to the forearm of his main hand, and calls out "Gracellus". The magic from within the wand engulfs him... and while it doesn't make him feel any better, he does regain a bit more speed and mobility.
Janis rolls her hands in a circular fashion before her chest, forming a whirling globe of acid which she quickly releases and watches as it speeds across the battlefield toward the remaining rat creature. However, a sudden step by Khensu throws off her aim, and the acidic blob goes wide, scaring the stone facade of a nearby building. [AC 8 touch through cover to a target in melee misses]
The elf ranger continues his assault on the undead; all three shots strike true. With the last, the dress wearing zombie emits a pitiful moan and collapses. [AC 20, 30, and 19 hit; 30 damage before DR]
Khensu continues to hack at the feral rat-creature. "Their touch is poison!" His two handed slash decapitates the creature and has enough momentum to tear into the crone zombie as well, his axe easily cutting the dead flesh. [AC 22 hits rat; 22 damage; AC 17 cleave hits zombie; 17 damage]
Selase awkwardly slides from the back of her frightened Nali, stepping a few feet away and toward Daellin, in case the horse completely panics. She pulls her dagger from its worked leather scabbard at her belt, and the ruby set into the pommel glimmers three times, almost like a pulse. Her frightened horse nickers and skitters into the mists.
The crone and wizened zombies once again try to crush the two Flamists, but their limbs cannot find purchase.
Street Ambush: Round 4
M: 19
J: 12 (15/26 hp, sickened, 4 turns checks left)
D: 12 (turned)
J: 12 (mirror image, 58 rounds)
D: 9
K: 7 (39/47 hp, 4 rebukes left)
S: 7
Z: 3 (J6: -58 hp [dead], K7: -65 hp [dead], K6: -17 hp [wounded], rest -0)
C: 2 (K6: -20 hp [dead], K8: -28 hp [dead])
Map Key: C: Rabid rat-like creatures, D: Daellin, D: Magic-infused undead, d: Edi, h: Horse, h: Luminous, J: Jarrith, J: Janis, K: Khensu, M: Marot, S: Selase, Z: Plodding zombies
Conditions: Mist grants concealment to creatures 30' away. Cyan Border: mirror image, Green Border: sickened, Red Border: Rebuked (8 rounds), Transparent: Dead, Yellow Border: Turned (8 rounds).
Please indicate your actions for round 4.
Marot continues his holy assault, and makes a clear shot over the shoulder of her Flamist companion. The silver blast sizzles the shoulder of the zombie's blue dress, but the wound is superficial. [AC 14 touch through cover to a target in melee hits, 6 damage]
The contents of Jarrith's stomach splash to the ground at his feet, as the burning from the new wound festers inside of him. Realizing he's in no condition to press the attack at the moment, he steps back into the alley to get out of harm's way, drops the rapier in his off-hand, pulls out the wand of Cat's Grace that is strapped to the forearm of his main hand, and calls out "Gracellus". The magic from within the wand engulfs him... and while it doesn't make him feel any better, he does regain a bit more speed and mobility.
Janis rolls her hands in a circular fashion before her chest, forming a whirling globe of acid which she quickly releases and watches as it speeds across the battlefield toward the remaining rat creature. However, a sudden step by Khensu throws off her aim, and the acidic blob goes wide, scaring the stone facade of a nearby building. [AC 8 touch through cover to a target in melee misses]
The elf ranger continues his assault on the undead; all three shots strike true. With the last, the dress wearing zombie emits a pitiful moan and collapses. [AC 20, 30, and 19 hit; 30 damage before DR]
Khensu continues to hack at the feral rat-creature. "Their touch is poison!" His two handed slash decapitates the creature and has enough momentum to tear into the crone zombie as well, his axe easily cutting the dead flesh. [AC 22 hits rat; 22 damage; AC 17 cleave hits zombie; 17 damage]
Selase awkwardly slides from the back of her frightened Nali, stepping a few feet away and toward Daellin, in case the horse completely panics. She pulls her dagger from its worked leather scabbard at her belt, and the ruby set into the pommel glimmers three times, almost like a pulse. Her frightened horse nickers and skitters into the mists.
The crone and wizened zombies once again try to crush the two Flamists, but their limbs cannot find purchase.
Street Ambush: Round 4
M: 19
J: 12 (15/26 hp, sickened, 4 turns checks left)
D: 12 (turned)
J: 12 (mirror image, 58 rounds)
D: 9
K: 7 (39/47 hp, 4 rebukes left)
S: 7
Z: 3 (J6: -58 hp [dead], K7: -65 hp [dead], K6: -17 hp [wounded], rest -0)
C: 2 (K6: -20 hp [dead], K8: -28 hp [dead])
Map Key: C: Rabid rat-like creatures, D: Daellin, D: Magic-infused undead, d: Edi, h: Horse, h: Luminous, J: Jarrith, J: Janis, K: Khensu, M: Marot, S: Selase, Z: Plodding zombies
Conditions: Mist grants concealment to creatures 30' away. Cyan Border: mirror image, Green Border: sickened, Red Border: Rebuked (8 rounds), Transparent: Dead, Yellow Border: Turned (8 rounds).
Please indicate your actions for round 4.