the Jester
Legend
Title: Tales of Cydra
Author: the Jester
Number of Threads: 10 (see links below)
Type: D&D, running from 2nd edition to 3.5 and (eventually) beyond!
System: D&D, various editions, with occasional crossovers
Setting: Homebrew: Cydra. Cydra is a water world that takes place on the inside surface of a gargantuan air bubble some 780,000 miles in diameter.
Started: 25 July 2002 (first thread)
Status: Ongoing. Several threads are completed, but the story goes on.
Average Installment Length: Medium (approx. 1500 words).
Average Frequency of Installments: Weekly in each thread; often more frequent, occasionally less frequent.
Available for Download? No
Style: 3rd person narrative prose, with occasional winks to the underlying mechanics. There is a good amount of humor mixed with serious fantasy, horror, etc.
Overview: Much of the campaign world's focus is Law vs. Chaos, instead of the more typical Good vs. Evil. The various threads trace the evolution of the campaign since its inception (about 1994?), including many of the tales of both heroes and villains.
Reader Comment: "This is one of the better storyhours I've read. You have a very natural flow in your writing, it's easy and enjoyable to read and it also has a relatively original and entertaining flavour. I've never come across the concept of extradimentional colons and orca penis rings before." - Serpenteye
Special: The Cydra Yahoo group
The Cydra wikipedia
LINKS TO THE THREADS, IN ROUGH CHRONOLOGICAL ORDER WITHIN THE CAMPAIGN'S TIMELINE:
Cydra: the Early Years
Delilah's Story
The Jester's Old Story Hour*
The Politics of Tirchond
Of Sound Mind the Halfling Way
Three Kingdoms and Empire
The Year 271 Campaign
The Epic Cycle
(These threads are the only ones that are directly sequential.)
Agents of Chaos*
To War Against Felenga*
Great Conflicts*
*Completed thread. Please note that most of the threads that are not technically complete are not being updated actively; the ones in my sig are the active ones. Also, please note that a new thread will be starting in the epic cycle before too long.
Author: the Jester
Number of Threads: 10 (see links below)
Type: D&D, running from 2nd edition to 3.5 and (eventually) beyond!
System: D&D, various editions, with occasional crossovers
Setting: Homebrew: Cydra. Cydra is a water world that takes place on the inside surface of a gargantuan air bubble some 780,000 miles in diameter.
Started: 25 July 2002 (first thread)
Status: Ongoing. Several threads are completed, but the story goes on.
Average Installment Length: Medium (approx. 1500 words).
Average Frequency of Installments: Weekly in each thread; often more frequent, occasionally less frequent.
Available for Download? No
Style: 3rd person narrative prose, with occasional winks to the underlying mechanics. There is a good amount of humor mixed with serious fantasy, horror, etc.
Overview: Much of the campaign world's focus is Law vs. Chaos, instead of the more typical Good vs. Evil. The various threads trace the evolution of the campaign since its inception (about 1994?), including many of the tales of both heroes and villains.
Reader Comment: "This is one of the better storyhours I've read. You have a very natural flow in your writing, it's easy and enjoyable to read and it also has a relatively original and entertaining flavour. I've never come across the concept of extradimentional colons and orca penis rings before." - Serpenteye
Special: The Cydra Yahoo group
The Cydra wikipedia
LINKS TO THE THREADS, IN ROUGH CHRONOLOGICAL ORDER WITHIN THE CAMPAIGN'S TIMELINE:
Cydra: the Early Years
Delilah's Story
The Jester's Old Story Hour*
The Politics of Tirchond
Of Sound Mind the Halfling Way
Three Kingdoms and Empire
The Year 271 Campaign
The Epic Cycle
(These threads are the only ones that are directly sequential.)
Agents of Chaos*
To War Against Felenga*
Great Conflicts*
*Completed thread. Please note that most of the threads that are not technically complete are not being updated actively; the ones in my sig are the active ones. Also, please note that a new thread will be starting in the epic cycle before too long.