[sblock=Immediate Reaction] Unbreakable: Reduce damage from the harpy dead cloud hit by 7. 16 damage-> 9. So I'm adding 7 HP back on.[/sblock]
The mercenary steels himself against the burning acid, ignoring the pain. Some gets into his eyes despite his efforts. He growls, "Can't see." But that doesn't mean he can't fight.
Whirlwind runs his sword across one of the enchanted stones in his belt; a faint smell of ozone drifts through the air as the magic rock delivers its charge of elemental lightning into the weapon. Thus prepared, he advances towards of the wall of enemies viewed briefly before the acid attack and puts his back against the wall before swinging at the nearest birdwoman. However, his lack of sight causes his sword sweep to be easily evaded. The creature is still distracted by his attacks.
[sblock=Action]Minor Action: use Tempest Whetstone
Power (Consumable ✦ Lightning): Minor Action. Touch this whetstone to a melee or ranged weapon you hold. Until the end of the encounter, any successful attack with the weapon deals an extra 2 lightning damage to each enemy within 2 squares of the target; the target of the attack does not take this damage.
Move Action: move NE to G3.
Standard Action: Cleave at top Harpy (Harpy 1?)
Cleave: +24 v AC: H: 1d10+15 damage, and 7 damage to other target
Blind -5 attack. Back to the Wall: +1 attack Hallowed Ground: +2p attack:
+22 attack v AC: 1d10+16
Roll Lookup
1d20+22; 1d10+16; 1d20+3 → [4,22] = (26) MISS
1d20+22; 1d10+16; 1d20+3 → [2,16] = (18)
1d20+22; 1d10+16; 1d20+3 → [4,3] = (7) FAIL
Save: +3: FAIL.
Harpy 1 is marked by cleave attack.
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Planned Immediate Actions: Use Combat Challenge if the Harpy invites it.
If not, use Strikebacks' power if applicable:
Power (Encounter): Immediate Reaction. Use this power when an adjacent enemy hits you. Make a melee basic attack against that enemy.
Use Precision Cut if any foe provokes OA.
[/sblock]
[sblock=Status]Whirlwind 110/141(70), 13/13(35); Blinded(Save ends); AP 1
39 - AC 36 (19+2s+1f+14armor)
35 - F: 33 (19+1r+2c+7a +4e+2i)
32 - R: 30 (19+1r+2s+4a+4e)
29 - W: 27 (19+1r+2a+4e+1i)
Buffs: Hallowed Ground: +2p attacks, saves, defenses
Tempest Whetstone: 2 lightning damage on hit to enemies within 2 squares of the original target.
Back to the Wall: +1 melee attack, melee damage, and +1 AC
[sblock=Powers Used]
Unbreakable, E
[/sblock]
[sblock=Items used]
Tempest Whetstone x1 (consumeable)[/sblock][/sblock]
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[sblock=OOC] Note that all of my Close Burst attacks are restricted to targets that Whirlwind can see. So I can't Come and Get It to suck the enemies in.
Hawk's Talon doesn't ignore total concealment, like that imposed by blindness. But it looks like you hit easily anyway.
[/sblock]