Siannia'mersu (Sianni Amersu in Galactic Basic)
Female Twi'lek Scoundrel 3/Soldier 4/Gunslinger 1
Like many other Twi'lek girls Sianni was trained in her childhood as a dancing slave and then sold off-planet when Clan Amersu, head-clan of Dox'pa on Ryloth, judged that the number of non-profitable females among their ranks had grown just too large. However, very unlike her fellows in misery, Sianni had decided early on not to accept this as a simple fact of life.
After being purchased by minor crime boss Dandlin, Sianni routinely tried to flee again and again, only to be (re-)captured almost as routinely. She only escaped harsher punishments because of Dandlin's reluctance to "damage the merchandise". In the chaos surrounding his death in the now infamous (and often laughed-about) "pool party" incident, Sianni finally managed to escape.
Looking for protection from any of Dandlin's associates who might decide to recover the lost "merchandise", sought out and petitioned the Jedi Order to join. The gentle rejection and explanation that it wouldn't really work out for her didn't exactly endear them to her. After drifting through the galaxy for months, supporting herself with thievery and other unsavory activities, Sianni realized that she needed to overcome the "little dancing girl" stigma if she were to anywhere. She determined that there were essentially two roads to 'Respect', one was money, the other being feared for one's fighting skills. For prudential reasons she decided to use the latter to get the former and sought out the local mercenary guild to demand work. When one of the oldtimers there offered her the most obvious job, it took three others to tear the screaming and flailing "little dancing girl" off before she could choke the life out of him.
This determination earned her an apprenticeship with a contact of a guild, a (legal) arms dealer who, being too old for that, offered to show her the ropes of weapon practice and the mercenary trade. Oddly enough, his business suddenly began to spike after he put Sianna behind the counter.
The Twi'lek girl was a quick study and she learned soon enough that a charming (if vacuous) smile got her much better sales than slapping customers with a lekku for their insinuations. Her natural agility, only honed by her dancing training, also stood her in good stead as she learned to use blasters. She even mastered the rare skill of using two blaster pistols.
Still wary of the possibility of Dandlin's associates coming after her, she at long last came to realize one eternal truth - in his line of business dead men had no friends. His immediate superior had simply reabsorbed his assets and doled them out to another fawning underling.
Feeling truly free of the dark cloud she had been under since her escape for the very first time Sianni began to wonder whether she could now finally start to really live. Out of the obligation she felt to the old man who had taken her in, she never acted upon that impulse till his sudden and unexpected death a few months later. Sianni was almost struck speechless when his will left her the shop but advised her at the same time to sell it and move on. After a bit of deliberation she followed his final wish and sold the shop back to the guild, only to lose most of the money in one of her "patented" (hare-brained) 'win-guaranteed' sabacc schemes.
Since then she has mostly worked as freelance mercenary and bodyguard. For this Sianni revived the "little dancing girl" again as there was no more potent cover for a bodyguard - nobody ever expects the dancing simpleton to be a blaster-wielding she-devil. Still, work is work but nothing more and thus she maintains a strict "Hands/Paws off!" policy.
In the line of her job she has crossed paths with Jedi on one or two occasions, teaching her two important things: Jedi are not immune to stun-bolts and not all Jedi are arrogant, "holier-than-thou" jerks. Especially the latter stills sends an uncomfortable shiver down her spine.
Special:
From the Twi'lek point-of-view, Sianni is a stunning beauty, thanks to her two biggest assets - her lekku are especially long and supple and are unusually dextrous. This in turn has lead her to develop a strange habit: Like some humans talk with their mouths and their hands, Sianni speaks often both verbally and with her lekku at same time.
[sblock=Sianni]Siannia'mersu (Sianni Amersu)
Medium Female Twi'lek Scoundrel 3/Soldier 4/Gunslinger 1
Destiny (Discovery) 4; Force Points 10
Init +13; Senses Perception +8, Low-Light Vision
Languages Basic, Ryl, Lekku, Twi'lek, Huttese, Rude Brain Tail Gestures
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Defense Ref 26 (flat-footed 22), Fort 24, Will 19; Great Fortitude
HP 83, Threshold 24
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Speed 6 squares
Base Attack Bonus +7
Ranged heavy blaster pistol +12 (3d8+6 energy) or
Ranged heavy blaster pistol +12/+12 (3d8+6 energy) or
Ranged heavy blaster pistol +7/+7/+7 (3d8+6 energy) or
Ranged heavy blaster pistol +12 (2d8+6 stun) or
Ranged heavy blaster pistol +12/+12 (2d8+6 stun) or
Ranged heavy blaster pistol +7/+7/+7 (2d8+6 stun) or
Ranged holdout blaster pistol +12 (3d4+6 energy) or
Ranged holdout blaster pistol +12/+12 (3d4+6 energy) or
Ranged holdout blaster pistol +7/+7/+7 (3d4+6 energy) or
Ranged holdout blaster pistol +12 (2d4+6 stun) or
Ranged holdout blaster pistol +12/+12 (2d4+6 stun) or
Ranged holdout blaster pistol +7/+7/+7 (2d4+6 stun)
Atk: Point Blank Shot, Precise Shot
SQ: Disruptive, Walk the Line, Harm's Way
Force Powers Known: -
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Abilities: Str 8, Dex 18, Con 14, Int 16, Wis 8, Cha 16
Talents: Disruptive, Walk the Line, Harm's Way, Weapon Specialization (Pistols); Multiattack Proficiency (pistols)
Feats: Point Blank Shot, Dual Weapon Mastery I, Dual Weapon Mastery II, Precise Shot, Quick Draw, Double Attack, Weapon Focus (Pistols), Weapon Prof (pistols, simple)
Skills: Acrobatics +13, Deception +12 (may re-roll), Gather Information +12, Initiative +13, Mechanics +12, Perception +8, Persuasion +12, Stealth +13
Possessions: comlink (short-range, encrypted, holo-enabled), comlink (long-range, video-enabled, miniaturized), code cylinder, datapad, holoprojector (personal), recording unit (holo), utility vest, utility belt, aquata breather, medpac, binder cuffs (2), bandolier, liquid cable dispenser, security kit, power recharger heavy blaster pistols* (2) [Licensed], hold-out blaster pistols (2) [Licensed], hip holsters (2), concealed holsters (2), knives (2), power packs (10), energy cells (6); 6830 credits
* both fitted with standard targeting scopes
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Experience 28,000
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Age 23
Height 1.73m, Weight 64kg
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