Anyone notice any unexpectedly good race/class combos? Like, when a race is really good at a given class, though no flavor text or previous rules made that combination work. Dwarves made really horrible warlocks and sorcerors in 3rd ed, but now Warlocks rely on Con, so dwarves might make actually good ones (I'll have to play around once I get my copy of the books to know for sure).
I really like playing slightly offbeat character concepts, and to do so and have it mechanically rewarded would just please me greatly.
So I ask you: What race/class combos are unexpectedly good?
My thoughts from a brief skim:
Dragoborn: Warlock
Dwarf: Warlock
1/2ling: Warlord, Fighter, Paladin
Tiefling: Cleric
Bubgear Wizard
Doppelganger: Warlord, Warlock, Paladin
Drow: Paladin,
Gnome Warlord, Paladin
Goblin Wizard, paladin
Hobgoblin Warlock
Kobold Fighter,
Minotaur Warlock
Orc Warlock
Longtooh Shifter Paladin
Razorclaw Shifter Wizard
Warforged Warlock, Rogue
(This could be taken to a separate thread, if people want.)