Lela
First Post
DreamChaser said:
Improved Mage Bolt [General, Exclusive]
You can use stored up magical energy to make your mage bolts more potent.
Prerequisites: Mage Bolt
Benefit: The magical energy you have stored for spells makes your bolts stronger. As long as you have prepared spells or spell slots left you gain a bonus to damage equal to the highest level slot or spell you have remaining. So if sorcerer's highest level unused slot is 5th level, his bolts gain a +5 to damage.
This was designed to allow more powerful magic users to do more with their mage bolts but it also reflects the dimishing power as they cast spells.
What do you think?
Thought I'd seperate my comments. Hope no one minds.
I think this is an exellent idea. It allows more powerful characters to inhance this aspect of their magic. While a 12th level character might revert to using his sling again (it's now a +3 weapon), this would allow a character to do more damage (up to +6) with close to the same attack roll.
Most importantly, this entire idea would loose power when the Sorceror got stronger (higher levels) because of the sudden availibility of magic weapons. Being that the origanal feat was designed to reflect the connection to the magical world, not using it at higher levels would lesson the effect.
Plus, this would force a character to consider another option when deciding what to do in battle (do I loose that 6th lvl spell or not?). Which I love doing. Make a player think and you might actually get them to role-play. A delema can often be solved with "What would my character do?" After they develop a sense of what their character would do in combat, they start to branch out to everyday situations. It's fun to watch a good roll-player blossom into an equally good role-player.