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D&D 5E Tales from the Yawning Portal: anyone know what level players will advance to in The Sunless Citadel?

Gradine

The Elephant in the Room (she/her)
Heavily watered down compared to the original. Added some saves where there was no save before, Poison nerfed, explosions nerfed, Acererak nerfed, fast 5E healing, plus characters start with more hp than their original 1E counterparts.

To succeed (kill Acererak) in the original the party had to have either:
- cheated and/or played the adventure before or
- be extremely inventive and lucky and
- make best possible use of information based spells such as Commune and Legend Lore

To succeed in the new version they merely need to play sensibly, and have an effect plan of attack against the demi-lich.

See, I read this as they turned it from a gag one-shot meat grinder into an actually usable adventure. Which is much more along the lines of what I would have wanted from an update than "still a gag one-shot meat grinder, but the character sheets you tear up at the end say '5th edition' on them".
 

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