Smiling to Jonas and Mirra,
"Well, that didn't take long to find work. At least here in Venza, they know how to ask us to work." Addressing the commander,
"Yes, I will join you in just a moment. Tummies still get priority in my life."
Catching the eye of the waitress,
"Pretty one, um... um.. Marla, yes. Marla please, if you could bring a nice raw steak and soup bone for Bubba here? He has been a good boy and deserves a reward. As for me, a roast chicken, baked potato and some orange juice please. I would normally say wine, but that slows down the working, which it looks like I will be doing real soon."
Guiding Bubba over to the commander's table and then dismounting, she finds a high chair appropriate for her.
"Well, that will take a couple minutes for them to prepare. Let's see. Kingsholm, the little village just a few days down the road, they got a mausoleum there as the major thing in town. Well, short story is a family of three went in and didn't come out. Two guards went in and didn't come back. The town elders were too scared to go out and see what the problem was, so they begged us to. We went looking. The two guards were dead, and being feasted upon by wolves. But the wolves didn't kill them. The mama and papa of the family were dead. I think they turned papa into a zombie. Never got an answer as to if that was him. But, two zombies and three skeletons with good bows where the killers. The little girl of the family got nailed into a coffin alive. She said 'ugly robbers' did it, so some humans look to be looting the place and creating undead. I assume she would have said creatures if it was something other than humans."
"We rescued the girl and took her back to the town elders. They wanted us to go past a magically locked door without harming it, as if it was a cultural treasure or something. But, they wouldn't provide the way to get past it. And they wanted the reward for rescuing little Tyra back. As if! They ran us out of town instead of having us deal with the problem. They already got four dead."
"They got someone practiced in necromancy in their burial chambers. Yeah, I expect an undead uprising to 'come about' soon and decimate the town. They would not accept our help. They went so far as ordering us out of town. They didn't have to poke us with spears to make us go, but it looked like it was coming to that. That was four days ago. Given a necromancer can make a few skeletons or zombies in a day, and he has plenty of raw materials, I can guess the results."
Once she realizes she interrupted the dwarf,
"Oops! Sorry for interrupting you master dwarf. Once I get talking, well the talking just keeps flowing on its own."
[sblock=actions]Bubba: sit patiently
Mystie: talk, talk, talk...
[/sblock][sblock=Mystie Thissiledew's Mini-stats]
Mystie Thissiledew
HP 23/23, AC 13, 10 Touch, 13 FF; Init -1,
Darkvision 60', Move 15'
Fort: +4, Reflex +1, Will +4, CMB -4, CMD 5
Perception +0, Sense Motive +0, Spellcraft +5, Linguistics +2, Stealth +0, Handle Animal +9
Dagger -2, d4-3
Lt Crossbow +0, d6,
range 80' increment, 9 bolts
Thrown Dagger +0, d4-3,
range 10' increment
.,,,.....,,,,,,..Orisons: Detect Magic, Create Water, Guidance, Stabilize, Mage Hand, Prestidigitation
.,,,.....,,,,,,.Cantrips: Read Magic, Message, Spark, Unwitting Ally (DC 14 Will)
.,,,,,,,,,Racial Spells: Dancing Lights (1/day), Flare (1/day), Produce Flame (1/day)
.,,.,,...Oracle 1st Lvl: 4/4 remaining;
Cure Light Wounds, Bless, Protection from Evil
.,,.,,.,,..Bard 1st Lvl: 2/2 remaining;
Share Language, Grease (DC 15)
.Bardic Performance: 8/8 remaining;
......,,.......Consumables: 1 Cure Light Wounds potion,
Mystie's Wand of Cure Light Wounds (25/25 ch)
......,,.......Consumables: 3 Alchemists' Fires, 1 Antitoxin
....,,.........Consumables: 2/6 days trail rations, 2/6 days of dog food
....................... Scrolls:
Endure Elements, Comp Languages, Diagnose Disease
....................Channels:
5 of 5 left, 1d6, DC 15
.........Immediate Action: Misfortune, force immediate reroll, once per creature per day
..................................If bad guy rolls 18-20, reroll
..................................If friend rolls 10 or less on an attack for the base die roll, reroll
..................................If friend rolls 12 or less on a dangerous save, reroll
..................................This consumes the swift action, Mystie and Jonas used
.................................
Bubba: Mastiff riding dog, Low light vision + scent; Perception +5, Understands Common
AC 13, Touch 12, FF 11
HP 16/16.... Fort +5, Reflex +5, Will +1; Move: 40'
..................CMB +3, CMD 15 (19 vs. Trip)
Melee: Bite +3, 1d6+3 plus trip
Tricks: Attack x2, Defend, Heel, Flank and Hunt
Effects:
In hand:
[/sblock]