Our new 4e campaign takes place in a port city after the end of the world. Details of the setting --pretty much as we came up w/them-- can be found here: the Port.
Our company is known, behind their backs, as Artichoke's Ar*eholes, a rag-tag group of dilettantes, brash youth, occultist retirees, cold-eyed killers, and armed poets who follow/work for the former soldier-turned-motivational-speaker Captain Artichoke.
We are in the employ of a group of goblin-rights activists called the Driftglass Society, hired to protect one of their own from assassination by a members of a Fae mafia called the Fair Folk. The reason for the Fair Folk's attacks on the Driftglass Society aren't clear yet... but nevertheless we're currently preparing to fight off a lethal Faerie home-invasion (to be played out tomorrow night).
In other news, Artichoke's Ar*eholes have recently come into possession of a god. A very small god contained in a plain wooden box brought to them one evening by a walking dead man, who until recently was alive and working in a quarry breaking apart pieces of Hell-forged obsidian with an adamantine hammer.
Word's gotten out that we are in possession of the god and we've faced attacks from minor cults looking to obtain it through force. We have one live prisoner (and several dead ones) from a heretical sect of the Eroded God imprisoned at our headquarters (well, the wine cellar of the inn we live at), with the plan to sell them back to the orthodoxy, depending on how the heretic market is fairing.
Our company is known, behind their backs, as Artichoke's Ar*eholes, a rag-tag group of dilettantes, brash youth, occultist retirees, cold-eyed killers, and armed poets who follow/work for the former soldier-turned-motivational-speaker Captain Artichoke.
We are in the employ of a group of goblin-rights activists called the Driftglass Society, hired to protect one of their own from assassination by a members of a Fae mafia called the Fair Folk. The reason for the Fair Folk's attacks on the Driftglass Society aren't clear yet... but nevertheless we're currently preparing to fight off a lethal Faerie home-invasion (to be played out tomorrow night).
In other news, Artichoke's Ar*eholes have recently come into possession of a god. A very small god contained in a plain wooden box brought to them one evening by a walking dead man, who until recently was alive and working in a quarry breaking apart pieces of Hell-forged obsidian with an adamantine hammer.
Word's gotten out that we are in possession of the god and we've faced attacks from minor cults looking to obtain it through force. We have one live prisoner (and several dead ones) from a heretical sect of the Eroded God imprisoned at our headquarters (well, the wine cellar of the inn we live at), with the plan to sell them back to the orthodoxy, depending on how the heretic market is fairing.