fireinthedust
Explorer
Duncan Kull
A Strong Glaive who Fuses Flesh and Steel
Tier: 1 Effort: 1 XP: 0 Armor: 3 (2+1)
Attributes
Might: 20 (edge: 1) Speed: 16 (Edge: 1) Intellect: 8
Glaive Features
Practiced in Armor
Practiced in all weapons
Might Edge 1, Speed Edge 1
Trained in: Climbing
Cypher Use: Limit of Two.
Strong Features
+4 Might
Trained in: all jumping actions
Trained in: all actions to break inanimate objects
FIGHTING
Bash
No need for weapons
Fuses Flesh and Steel Features
+1 armor, +3 Might, +3 Speed
Special Healing: first five damage must be repaired manually instead of healed
Weapons:
Greatsword (6)
Medium Crossbow (4)
Whip (2)
Armor
Medium Armor: Beast Skins (2)
Background: Bio-Modifications
GEAR
Normal clothing
Greatsword
Medium Crossbow +12 bolts
Whip
Armor (beast skins)
Explorer's pack
Bag of Heavy Tools
Kit to repair himself
Cypher x 2.
Oddity x 1
Shins: x 5
Duncan is a giant of a man in simple clothes, yet covered in thickened beast hide armor plates in the style of gladiators: a leather sleeve shield over his arms and shoulders, great leather boots, and a thick belt about his waist with an animal skull with protruding tusks. At his waist he carries a massive sword, worn for him the way other men would wear a longsword; a pouch filled with crossbow bolts, matching the crossbow on his back; and a long whip. His body is tall and well-muscled, impossibly fit with great definition, yet he moves as lightly as a panther. And well he should, as closer inspection shows signs of augmentation with numenera: his irises glow electric blue, as do discs about his chest and arms, and plates covering his spine.
HIS SECRET: (known by player (?): see the story, below)
LINK TO THE PARTY: Duncan came across this new cadre of companions wandering the wilderness. An iron pyramid the size of a melon floated out of the ground and began sending waves of rainbow-colored light over them, which wilted the foliage around them. Moving quickly and less hampered by the iridescence, Duncan pounced and impaled the pyramid on his blade. Watchdog of the ancient ones. They lie buried all over these dunes. We should move on before they send another. They grow more deadly with each killing. His deep voice rumbled, and there was an audible hum below, as though it were somewhat synthesized deep in his chest. From thence he wandered with them out of that danger, and liked them just enough to look for a few more.
BACKGROUND: http://ninthworldhub.com/profiles/blogs/sword-of-aeon-part-1
MORE RECENTLY: Duncan and two companions made their way through the Pythoran Empire, looking for adventure. Leaving there, he journeyed for some time and discovered...
A Strong Glaive who Fuses Flesh and Steel
Tier: 1 Effort: 1 XP: 0 Armor: 3 (2+1)
Attributes
Might: 20 (edge: 1) Speed: 16 (Edge: 1) Intellect: 8
Glaive Features
Practiced in Armor
Practiced in all weapons
Might Edge 1, Speed Edge 1
Trained in: Climbing
Cypher Use: Limit of Two.
Strong Features
+4 Might
Trained in: all jumping actions
Trained in: all actions to break inanimate objects
FIGHTING
Bash
No need for weapons
Fuses Flesh and Steel Features
+1 armor, +3 Might, +3 Speed
Special Healing: first five damage must be repaired manually instead of healed
Weapons:
Greatsword (6)
Medium Crossbow (4)
Whip (2)
Armor
Medium Armor: Beast Skins (2)
Background: Bio-Modifications
GEAR
Normal clothing
Greatsword
Medium Crossbow +12 bolts
Whip
Armor (beast skins)
Explorer's pack
Bag of Heavy Tools
Kit to repair himself
Cypher x 2.
Oddity x 1
Shins: x 5
Duncan is a giant of a man in simple clothes, yet covered in thickened beast hide armor plates in the style of gladiators: a leather sleeve shield over his arms and shoulders, great leather boots, and a thick belt about his waist with an animal skull with protruding tusks. At his waist he carries a massive sword, worn for him the way other men would wear a longsword; a pouch filled with crossbow bolts, matching the crossbow on his back; and a long whip. His body is tall and well-muscled, impossibly fit with great definition, yet he moves as lightly as a panther. And well he should, as closer inspection shows signs of augmentation with numenera: his irises glow electric blue, as do discs about his chest and arms, and plates covering his spine.
HIS SECRET: (known by player (?): see the story, below)
LINK TO THE PARTY: Duncan came across this new cadre of companions wandering the wilderness. An iron pyramid the size of a melon floated out of the ground and began sending waves of rainbow-colored light over them, which wilted the foliage around them. Moving quickly and less hampered by the iridescence, Duncan pounced and impaled the pyramid on his blade. Watchdog of the ancient ones. They lie buried all over these dunes. We should move on before they send another. They grow more deadly with each killing. His deep voice rumbled, and there was an audible hum below, as though it were somewhat synthesized deep in his chest. From thence he wandered with them out of that danger, and liked them just enough to look for a few more.
BACKGROUND: http://ninthworldhub.com/profiles/blogs/sword-of-aeon-part-1
MORE RECENTLY: Duncan and two companions made their way through the Pythoran Empire, looking for adventure. Leaving there, he journeyed for some time and discovered...