takasi
First Post
Eric, hopefully the new programmers they hire will take a hint from what's already out there.
eTools was a fiasco, but that's because of its scope.
Take our group, for example. We play twice a week at the table, and have other campaigns we play online. We keep it simple, using MapTool.
If WotC had something very simple, like MapTool, we would might switch.
If WotC had something like MapTool and provided a central location to find players, we'd probably switch.
If WotC had MapTool, a centralized location to find players and a persistent database of characters, it would be a no brainer.
But we'll see.
And despite having several campaigns (or perhaps because of it), we'll have a mix of 3.5 and 4E games. War of the Burning Sky is going on month 6 and we only finished the second module, we're 3/4 through Savage Tide, 1/2 through Shackled City, going through Mysteries of the Moonsea and Expedition to the Demonweb Pits and I'm also running the old Dungeon FR Mere of Dead Men series (converting them on the fly).
eTools was a fiasco, but that's because of its scope.
Take our group, for example. We play twice a week at the table, and have other campaigns we play online. We keep it simple, using MapTool.
If WotC had something very simple, like MapTool, we would might switch.
If WotC had something like MapTool and provided a central location to find players, we'd probably switch.
If WotC had MapTool, a centralized location to find players and a persistent database of characters, it would be a no brainer.
But we'll see.
And despite having several campaigns (or perhaps because of it), we'll have a mix of 3.5 and 4E games. War of the Burning Sky is going on month 6 and we only finished the second module, we're 3/4 through Savage Tide, 1/2 through Shackled City, going through Mysteries of the Moonsea and Expedition to the Demonweb Pits and I'm also running the old Dungeon FR Mere of Dead Men series (converting them on the fly).