The Crux of the Matter


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Rystil Arden

First Post
*After smashing and bashing and feinting and poking, Ashnar's sphere burns the undead to death.*

*The last undead holding the rifts gone, the temporal distortions fade out of existence, exposing the path upwards, the stairway blocked previously by the seal.*

(OOC: And everyone is conscious--yay!)
 

Velmont

First Post
Hogarth takes his wand of CLW and starts to heal Vanitri, then Rinaldo, Ashnar, Tenebrynn then himself (until there is up to 8 damage or less to someone). Rinaldo looks at the undead "That's annoying, but we should not waste much time. Now the seal has been open, we should climb up that tower before Eve send us anyone after us."
 


Velmont

First Post
As Hogarth finish to heal everyone, Rinaldo lead the group foward and enter the seal secion of the tower. "Let's stay cautious. Vanitri, stay behind me. Hogarth, close the line. And I hope there won't be too much undead up there."
 

Knight Otu

First Post
(How big is the door again? If it isn't too big for that, the following applies.)

Once everyone has gone through the door, Ashnar positions the sphere in it. "I doubt it'll do anything much, and it won't remain much longer, but with a bit luck..."
 

Rystil Arden

First Post
(OOC: No door--there just used to be a magical seal there)

*Ashnar positions his Flaming Sphere in front of the stairs after everyone passes, though it won't remain for more than a few seconds longer. The group ascends in a spiral up the staircase to the next floor of the tower, from which those with good hearing think they hear a faint humming and also zapping sounds every so often. Arriving above, they see a large beautifully-furnished antechamber with two small side-doors on the west and east that look like they lead to minor incidental rooms, two well-carpeted flights of stairs leading up again diagonally northwest and northeast and another large double-door, from which the humming seems to emanate. Perhaps the laaboratory workshop is inside.*
 

Velmont

First Post
"Let's check there before climbing up further" tells Rinaldo. He appraoch the large double door and start inspect it first. After that he will listen what lie on the other side of the door before determining if he want to open the door (or disarm any trap he has found).

During that time Hogarth stay silent and stay near the stair the came by and make sure nothng have decided to follow them.
 

Rystil Arden

First Post
*There are no traps that he can find. The faint humming sound sound more like a musical instrument than, say, an insect, though it could also just be a magical throbbing or pulsating making a sound. There is a single odd sound that he can't quite place that occurs during his trap search, but otherwise, that's it. It seems safe enough. Hogarth doesn't see anyone following.*
 

Velmont

First Post
"Rapier in hand, Rinaldo looks at the others. It seems safe to open that door. The noise behind sounds more like a magical humming, so get ready for anything that could lied behind that. Hogarth, get ready to dipsel any magic at anyone order." tells Rinaldo

Hogarth nods. As the other seems ready, Rinaldo will open the doors.
 

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