Actually guisarme and ranseur are not exotic and both have special things you can do with them.
Most of my suggestions were due to wording even if you said the same things its not standard terminology.
Also do not assume people will allow monkey grip, for one I do not. Letting a class grant this ability for (polearms or w/e) I would be fine with. Also you will never see someone taking this class and weilding a spear unless its for pure flavor. In the pre-req's I would take out polearm and add in hafted reach weapon (if that is what are you going for) or just hafted two handed weapon or just have a list of examples (guisarme, glaive, halberd, ranseur, long spear, or anything similar) just something more clear than polearms. Usually I don't tend to think of a spear as a polearm even though it is but clarifying what is to be used would make it more flexible IMO. Again a halberd is a polearm but it lacks reach so does it count?
When I said there is no facing in D&D I meant there is no facing mechanic, you can turn around freely and you do not decalre which way your character is facing.
Out of combat like in sneaking situations facing may be important but mechanically it does not exist. There is left and right of your character from the view point of the player but you can turn freely so there is no point in saying to the left of the hoplite. Since I can turn be facing the opposite direction of my ally and he will be "to my left" so I can use my shield but even though I am facing the opposite direction I take no penalty for doing so. My rear is towards the enemy but there is no difference in my AC or antyhing because of it, in fact I can even see my enemy although he is "behind" me.
What if the hoplite uses his sheild in his right hand :O. One last thing why and when would a hoplite ever use this if he has to use his polearm? Its not very synergistic even if it fits with the iconic hoplite. This class is not a hoplite though its a swiss pikeman or halbadier. Move fast, light armor, polearm, and is Swiss so he has better saves than you
Most of my suggestions were due to wording even if you said the same things its not standard terminology.
Also do not assume people will allow monkey grip, for one I do not. Letting a class grant this ability for (polearms or w/e) I would be fine with. Also you will never see someone taking this class and weilding a spear unless its for pure flavor. In the pre-req's I would take out polearm and add in hafted reach weapon (if that is what are you going for) or just hafted two handed weapon or just have a list of examples (guisarme, glaive, halberd, ranseur, long spear, or anything similar) just something more clear than polearms. Usually I don't tend to think of a spear as a polearm even though it is but clarifying what is to be used would make it more flexible IMO. Again a halberd is a polearm but it lacks reach so does it count?
When I said there is no facing in D&D I meant there is no facing mechanic, you can turn around freely and you do not decalre which way your character is facing.
Out of combat like in sneaking situations facing may be important but mechanically it does not exist. There is left and right of your character from the view point of the player but you can turn freely so there is no point in saying to the left of the hoplite. Since I can turn be facing the opposite direction of my ally and he will be "to my left" so I can use my shield but even though I am facing the opposite direction I take no penalty for doing so. My rear is towards the enemy but there is no difference in my AC or antyhing because of it, in fact I can even see my enemy although he is "behind" me.
What if the hoplite uses his sheild in his right hand :O. One last thing why and when would a hoplite ever use this if he has to use his polearm? Its not very synergistic even if it fits with the iconic hoplite. This class is not a hoplite though its a swiss pikeman or halbadier. Move fast, light armor, polearm, and is Swiss so he has better saves than you