the Kyri Chronicles - last updated 22 Oct

Plane Sailing

Astral Admin - Mwahahaha!
Interestingly the thread merging process didn't remember how many 'views' each of the threads had had, only the number of views in the first (shortest) thread. So instead of the total of about 5,000 views we have, uh, a much smaller number.

Hopefully it won't make people think "that storyhour must suck" and not take a look :)

Cheers
 

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Plane Sailing

Astral Admin - Mwahahaha!
Anne-Marie spots someone slip out of a side door - she pushes her way through the screaming crowds and bursts through the door, a room and an outside door. A carriage lurches away as the driver cracks his whip and she leaps in pursuit.

M’ir followed in Anne-Maries wake but can’t match her speed so he returns to the ballroom where Trajan is managing to call for calm by dint of his personality and big voice. M’ir describes the man who is attempting to escape and someone says “Sounds like councillor Jonne. Where is here?”

In moments they have confirmed that councillor Jonne is indeed the one who has made a break for it.

Anne-Marie pounds powerfully along the road after the carriage, and although it is already travelling faster than a man can run under the whip of the driver she is closing in thanks to the magic in her boots. Suddenly she leaps, flies through the air and lands on the rear of the carriage. She works her way round to the door and tears it open, but is surprised to find a shadow figure inside that strikes with huge claws at her! Dodging and twisting to avoid taking damage she starts to grapple with the occupant of the carriage, shouting out to the driver

“Stop the carriage! You have a monster on board, not a man!”

The driver leans down over towards her and kicks at her head; slightly off balance the occupant of the carriage is able to win the grapple and throw her from the carriage. She tucks up into a ball and rolls as she hits the ground, avoiding the worst of the damage. But when she is up on her feet again all that remains of the carriage is the distant sound of hoofbeats away in the streets of the town. She jogs back to the ballroom.

Back at the scene of the murder, Trajan collects the broken pieces of the glass up carefully so that they can be examined for traces.

Countess Naomi has dried her tears and seems possessed by an icy calm.

“Trajan, I want you to take charge of this investigation. I want an outsider to Bridlerest and you are the only person that I can trust who is close to hand. Find out who murdered my husband”

She assigns a pair of guards to escort Trajan and his friends to the Guild of Four along with a letter bearing the Countess’ seal as authority for requesting magical investigation of the glass fragments.

The duty guildsman doesn’t like the idea of waking up his superiors but is persuaded by the seal and the presence of the Count’s guards to comply. In the circumstances Ravi, one of the heads of the guild comes down to consult with them. He points out that nobody has the right spells prepared at the moment, but if the party would like to use his guest accomodation he will ensure that adequate magical preparations are made in the morning for the investigation.

As they settle down for the night, carefully guarding their evidence, they can’t help wondering - who is the murderer? Is it councillor Jonne? What was his motive?

All will be revealed...
 


Plane Sailing

Astral Admin - Mwahahaha!
The "Guild of Four" artificers are unable to detect any magic in the shattered remains of the goblet at all, but the droplets of wine seem to be a powerful magic mutagenic poison – a precisely targeted one too, since it doesn’t seem to affect animals.

When the shards are returned, M’ir decides to focus his seer talents on the objects. Holding them gently in his hand he lets his mind unfocus and there is a low hum discernable as he starts object reading.

First he senses pain and horror and then agony as the duke dissolves. Further back in time he reaches and he sees a strong pair of hands working raw glass in a furnace, rotating, shaping, forming the glass goblet – but the whole image is suffused with raw hate, directed into the glass and towards a victim. The glass itself is to be the assassination weapon, somehow transforming the liquid placed in it into a deadly poison. But who? And why? And how could it be so precisely targeted?

The next step seems to be to trace Councillor John. Their guard escort knows where he lives and takes them round to his house. His wife answers the door – prim, proper and polite.

“I’m sorry, my Jonn isn’t available at the moment. Would you like to come in for some tea?”

Trajan comes straight to the point “Has your husband got any reason to murder Count Issel?”

“Far from it” she replies over tea and crumpets. “In the last month he and the Count have become much closer. I haven’t seen him since he left for the party last night though”

“Do you now where he might be?” Taran enquires

“Well, in the past I’d have directed you towards the seamstress’ guild down by the gully… but I’m not so sure now. These last few weeks he has been a changed man. Much more… attentive” she smiles coyly.

They take their leave and find their way to the seamstress’ guild, where they are able to chat with Rosy the, uh, head of the guild. She knows Councillor Jonn well, but hasn’t seen him for a good month. It is a shame with him having been such a good customer over the years and all.

The party retire to an inn to discuss what they have learned and attempt to put the pieces together. Things seem so random at the moment – a mysterious murder, a councillor who runs who has a mutable bodyguard, who was good friends with the count and whose traits have changed quite dramatically over the last month or so – changed for the better to all accounts. Since they arrived they have been hearing rumours about how much better things have been getting in recent months, how the councillors in general seem to be doing a better job.

The best bet would be to ask Don Cullon to call the councillors for a meeting tomorrow afternoon and see if they can scare someone into giving something away...
 
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Plane Sailing

Astral Admin - Mwahahaha!
Don Cullon sends a message to Taran and the others. He has instructed the councillors to come to the countess’ palace this afternoon where the murderer will be revealed. His spies tell him that the councillors have called an emergency meeting in the town hall chambers. Now it is over to the party.

Anne-Marie and Taran scale the outside of the town hall managing the difficult climb up the side of the dome and into the little cupola at the top. Carefully they sneak in and peer over the balcony. Forty feet below them is a circle of tables with the twenty councillors talking with one another in an animated fashion. Then one of them holds his hands up for silence and stillness falls across the room. Then he speaks in a clear, ringing tone.

“We have visitors with unguarded thoughts. Anne-Marie, won’t you and your friend kindly join us? Now?”

Anne-Marie and Taran shrug – they had been silent, nobody could have heard them… but they are spotted. Taran lets a coil of rope fall down, Anne-Marie merely jumps down lightly, landing in a crouch and then recovering herself.

“You know me. I’ve got to warn you – there are impostors in your midst! Changelings or worse, possibly metamorphs!”

“Oh?” says the leader of the council “do you have evidence for this assertion?”

“My own eyes” she asserts “Councillor Jonn ran from the ball were Issel was murdered. I chased him and found myself fighting a human with claws. It was either him or his footman, but it seems that the circle of councillors is compromised”

“My dear Anne-Marie, may I call you that? I don’t think our order has been compromised. Oh no, not compromised at all…”

Around the circle of tables all of the councillors stand up, all of their outlines blur, their faces stretch into different shapes and their hands elongate into ferocious claws

“the Order of Glass is still, fully, intact my dear…”

Taran is mentally running through his options – he knows that Trajan, M’ir and Tania are outside the front doors, but it will take them precious seconds to get here – and he’s not the healthiest guy in the world himself. Perhaps if he can buy a few seconds?

“Sir, may I ask you one question first? Why did you murder Count Issel?”

The councillor changes his posture slightly

“Why do you ask me?” he says coldly “Why should I murder one of my brothers in this foul manner?”

Blank stares from Taran and Anne-Marie to the order of glass and back again.

“So Jonne wasn’t a murderer running from the scene” says Anne-Marie

“hardly” another councillor replies, who’s features shift and change until he is Councillor Jonne. “I was terrified that whatever force had struck down brother Issel would be coming after me too. I don’t know what happened but I heard his mental scream along with his vocal one as his whole body catastrophically lost its cohesiveness”

“It was in the glass” Taran says. “It was in the drinking glass he was using. Something had been forged into it to kill him”

One of the councillors whispers something. Another says it louder. “it is Gideon. We had escaped his plans but now he attempts to kill us all”

Taran snaps his fingers. “Gideon, the foundry owner. I met him near the tannery. Big, obnoxious man yet with an aura of power around him”.

“That is right. He owns the foundry and all the men there. He is a powerful telepath. It was he who took my family and turned us into the Order of Glass, opened our minds to the power to accentuate our mutable form. He wanted us to infiltrate and replace the councillors of Bridlerest – which we did. They are all dead now I’m afraid. But they deserved it. They were cruel and venal, thinking only of themselves and not the people they ruled or the families that loved them. They were so inefficient. The town runs more efficiently under us, their families receive love once more.”

“We regret what happened then, the last few months have changed us. We have all embraced the tenets of law and goodness, turned from our old ways. And this has angered Gideon, angered him mightily. We do not respond to his calls and he has threatened us. He made us, and now he hates us, and he will kill us”.

“Not if we get the bastard first. Let’s call in our friends and make plans”
 

Plane Sailing

Astral Admin - Mwahahaha!
(This adventure took place 21st September 2003)

Party Composition
Trajan 11th (Ftr2/Jazumai 5/ Sword Saint 4)
Anne-Marie 11th (Monk 2/ Ftr 6/ Sword Coast Duellist 2/ Psychic Warrior 1)
Tania 9th (Necromancer 8/ Black wizard of Morannon 1)
Taran 10th (Rogue 10)
M’ir 9th (Seer 9) (player absent)
Zherinda 9th (Cleric 9) (player absent)



They have a fairly good plan of the interior of the foundry. M’ir is really concerned about the prospect of going up against a powerful telepath.

“You don’t know what you are facing! This isn’t like Thimdrul the mutable you fought up at Bellhold Trajan! Powerful telepaths can turn your minds inside out! There is a reason – a good reason – why telepathy is a banned discipline in Cadlan!”

“Nonetheless” Trajan replies “we will rise to this challenge and seal the fate of this evil-doer”.

Zherinda will not join them in the assault but casts many preparatory spells on the rest of the party – including imbueing them all with the ability to cast protection from evil when needed (imbue with spell ability) to protect them from mental control, and casting Protection from Fire on several of them because the foundry is likely to be hot.

Entering the foundry office they meet a workman that Taran knows and after a quick bit of sweet-talking he agrees to take the party and the councillors on an inspection tour of the foundry. The tour quickly leads them into the main foundry hall. It is swelteringly hot, there are huge doors into a raging furnace, foundrymen working stripped to the waist throughout the hall. There is a walkway twenty feet up and another one a further twenty feet above that. Chains hang from gantrys, as do huge crucibles of molten iron. The noise is tremendous.

Without any notice, all the foundrymen suddenly cease what they are doing and turn to look at the party, all as one person. On the very highest balcony next to a small office a powerfully built man is looking down into the hall. The air between him and the party on the floor, already blurry with heat haze, suddenly blurs more ferociously and a hideous mental scream fills everyone’s minds. Half of the Order of Glass fall to their knees clutching their heads, as do Anne-Marie and Tania! The foundreymen charge forward and start grappling the stunned and living opponents and start dragging them towards the open furnace doors while Gideon laughs raucously from above...
 


Plane Sailing

Astral Admin - Mwahahaha!
Recognising that the foundrymen are dominated ordinary men the party don’t want to fight back with lethal force, so they are grappling back in turn. Taran is in difficulty each time he is grappled, although if he slips free he is tremendous at knocking out others who were in the process of dragging along stunned victims. Trajan is dogpiled by half a dozen strong men who are gradually inching him towards a furnace door despite his fighting back powerfully.

One of the Order of Glass has already been killed by the furnace and Tania is on the brink of being thrust into a furnace herself when suddenly, unaccountably, the foundreymen all stop their fighting and go back to their tasks. Gideon laughs from up above and goes into his office on the top balcony.

Those stunned by the devastating mental blast, and they want their piece of the action. Anne-Marie moves like lightning, zips up the ladder and charges round the first balcony to the next ladder – unfortunately tripping a trap which showers her with molten metal from one of the crucibles. Badly wounded, she returns to Trajan to seek healing from him.

While Trajan lays hands on her in Asura’s name, they hear someone knocking feebly on the locked door of the office on this balcony. Taran picks the lock and they release a wild-haired woman with mad eyes. She clings to Trajan who is tempted to cut her down as a dangerously insane threat; Taran votes for it too, but Anne-Marie feels sympathy for her, and thinks she may be an ill-treated prisoner. While Trajan and Taran decide (reluctantly) to make some sense out of her ramblings about crystal walls and the growing mind.

Tania uses magic to float up through the centre of the hall while Anne-Marie makes her way up to and around the top balcony to the office. Outside the door she focuses her mind in the way she has recently been taught in Cadlan and she can detect magery (psionics) inside. She gestures to Tania who readies a spell. Anne-Marie hauls the door open, Tania launches a fireball into the room and Anne-Marie flips the door shut again. There is a boom and light flashes from under the door and out of the window, shattering the glass.

Anne-Marie can still detect magery so she kicks the door open and leaps in, slashing all around in a devastating whirlwind attack which shatters the remaining magical glasses and items which had survived the fireball. The small 10ft x 20ft office is otherwise empty apart from the desk with burning papers, the shelves with shattered glass paraphernalia and a couple of full sacks.

A search reveals no secret passages, no trapdoors, no other way out. Puzzled they return down to Trajan and the others, and thence down to the ground floor of the foundry hall. Annia they want to take out to Zherinda for long term care. The Order of Glass are likewise not sure exactly where he can be.

As they make for the exit Gideon’s voice shouts out from above once more

“You losers! You fools! What chance do I have of finding worthy foes to match wits with when I’m faced with this kind of paltry idiocy?”

The party snarls, but Gideon just gestures

“Why don’t you play with my furnace for a little while? He could do with stretching himself a little. I free him from his bindings!

With a roaring sound all of the furnace flames go out momentarily, then fire gushes out and forms itself into a towering pillar between them and the exit. Forty foot tall, it’s top is brushing the roof of the hall.

“Slay all who attempt to leave” Gideon commands, before going back into his office.

Anne-Marie attempts to attack the elemental and is struck badly by it as she closes, her rapier strike is almost completely ineffective, and after being struck twice by it and brought near to death she decides to retreat away from it, tumbling out the other side and into the outside world.

The elemental makes no move to directly attack the others, so the party and the order of glass together decide to return to the office and investigate it more thoroughly. Once again the room appears to be completely empty apart from the desk with it’s contents (mostly papers and accounts), assorted glass rubbish and two sacks which contain – granulated sugar?

Anne-Marie manages to find Zherinda outside and is healed back to full health again. Zherinda is appraised of the situation but there is little she can do at this point.

As they discuss the significance of the sugar, they find a few grains scattered around the back wall of the office; not melted so it must have landed there after the fireball was sent in. Why would there be sugar here? Taran picks up a handful and looks at it closely. Fine, white. No, look closer. Tiny crystalline grains, firelight flickering dimly from its facets. Crystals have an important place in magery… thoughtfully, Taran throws his handful of sugar against the back wall and there is flash and a kaleidoscopic crystalline vortex springs into being on the wall.

“For Asura” yells Trajan, and he leaps through, the portal closing directly after him.

Taran throws another handful of sugar against the wall and leaps through himself, wondering what on earth he’s doing; the Order of Glass file into the room, each of them casting sugar at the wall and jumping into the kaleidoscope. “Death to Gideon” they whisper menacingly.

Then Tania is alone in the room. She looks at the blank wall. She looks at the sack of sugar. Back at the wall. Icy fear crawls down her spine and she can’t bring herself to follow her companions into mystery.

They are all in there and Tania looks on.

Alone.
 

Shockwave

First Post
Plane Sailing said:
Then Tania is alone in the room. She looks at the blank wall. She looks at the sack of sugar. Back at the wall. Icy fear crawls down her spine and she can’t bring herself to follow her companions into mystery.

They are all in there and Tania looks on.

Alone.

Well considering we knew nothing of what the other side was like and i was the only one that could possibly hazard a guess i decided to stay put. The chance of becoming the local ruler should no one return wasn't the only thought in my head.....honest. :]
 

Plane Sailing

Astral Admin - Mwahahaha!
I thought it was a classic moment of heroism by the other characters, jumping into the unknown, contrasted with the one who was too scared to take the risk and was left standing on the outside...
 

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