Round 3, continued
Cross, spurning the danger to himself, directs the flaming sphere closer and instructs it to attack the guard facing him. He pays a bloody price for his bravery, as the guard's flail strikes him brutally in the groin just as the ball of fire is attacking. Both attacks are devastating, leaving Cross and the guard reeling.
(ooc: G3's OA is also a crit, Cross takes 14 damage, but G3 takes 17. I'm gonna go out on a limb and say that you probably don't want to waste your staff of defense power here. Cross and G3 are both bloodied.)
The more perceptive among you note that the wall next to where the flaming sphere had been was starting to scorch.
Round 4
Merenwen moves farther into the room, staying close to the wall, but again is unable to find his target, as both attacks go wide.
(ooc: both misses)
Even as the poison fills her veins, Les howls and screams at the orcs, but inwardly remains calm, even calculating. She steadies herself with a deep breath and exhorts Vashik to get up, before moving south along the bar and striking a sharp blow to the guard there, filling her friends with determination.
(ooc: Les takes 5 ongoing poison damage, and gains 6hp and +2 to all defenses 'tsnt. Vashik spends a surge and gains 10 hp, and is now conscious and prone. Les gain 3 HP for using an AP in sight of Larinza. Bulwark of Defense hits; G2 takes 22 damage and is bloodied. Everyone except Les gains +1 power bonus to defenses for the encounter, and 6 temp hp, which don't stack. Les shakes off the poison.)
Kilbeth, Raiyek, Balth, Larinza, and Vashik are next.
(ooc: note that Balth will take 1d4+5 fire damage at the start of his turn if he is still adjacent to the sphere.)
[sblock=Initiative and status]
Merenwen
unharmed, +6 temp hp, +1 to defenses
Les
10/24, bloodied, marked by G2, +2 to defenses 'tsnt
Kilbeth
27/31, +8 temp HP, +1 to defenses <== you're next
Raiyek
26/27 +6 temp hp, +1 to defenses
Orc grunts, all dead
Balth
21/22 +6 temp hp, +2 to defenses 'tsnt, +1 to defenses
Larinza
19/24 +6 temp hp, +2 defenses 'tsnt, +1 to defenses
Vashik
10/20 +6 temp hp, bloodied, 5 ongoing poison damage and slowed (save ends), -4 AC (save ends), +1 to defenses
Orc Guard G3
27 damage, bloodied
Hoofchew
59 damage, bloodied, divine challenged by Raiyek, Kilbeth's quarry, Raiyek's quarry 'tent
Orc Guard G1 dead
Orc Guard G2
45 damage, bloodied
Kruk
unharmed, +8 temp HP, +1 to defenses
Orc Sniper
unharmed
Cross
7/25, +6 temp hp, marked by G3, slowed, +1 to defenses
Resources used:
* Vashik: Acid Arrow, 1 surge
* Cross: Flaming sphere, AP
* Larinza: Bulwark of Defense, Inspiring word x1, 3 surges, second wind
* Raiyek: AP, Channel Divinity, Hunter's Quarry
* Merenwen: Evasive Strike
* Les: Inspiring Word x2, AP, Bulwark of Defense
* Balth: Two-fanged strike, AP, Second Wind, 1 surge, Elven Accuracy
* Kruk: Brute Strike, AP
* Hoofchew: AP, Warrior's Surge
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