DungeonMaester
First Post
molonel said:Sure. If every enemy you fight is a high level wizard or cleric who knows your identities, and can scry on you 24/7, and you can't thwart the scrying, and they have nothing else to do with their day but listen to you plan, or have one of their acolytes listen to your plans so that they can perfectly prepare their flawless counteroffensive, then that makes perfect sense.
That strains credibility further than the presence of too many magic items, though.
PCs should get plowed sometimes. It keeps the game challenging.
But they should also get to do the plowing, sometimes. That's part of being a hero in fantasy.
1) By the time a players can afford A Etheral cape and a +3 greatsword and a Cloak of Resistance is about the time a the Wizard would be throwing up a Scrying spell and readying a charges on a staff of fireball. So..What exactly do you think you are arguing?
2) Discrediting magic items in the game has been my stance through out the thread.
3) So is dieing. Yet even though players stock up on every class they can cross class into, and buy ever magic item they can afford, a 'un-ideal' Dm would give the bad guys powerful magic?
---Rusty