Okay so our group at the moment consists of the following :-
Dwarven Cleric of Haela Brightaxe (not sure on the spelling there)
~Good with his greatsword and the only melee character at present.
Elven Cleric/ Urban Ranger of Corellon Larathien
~Mainly an archer. Can do melee but prefers to shoot from range.
Elven Wizard
~Weak in melee (obviously) but fairly good with a bow.
Human Illusionist/ Rogue.
~Extremely weak in melee and dubious at range. More of a swiss army knife.
I was previously playing an Elven fighter with a greatsword going into fighter/ wizard later with the plan of becoming an Eldritch Knight and an Abjurant Champion. I fell after being swarmed by wolves, goblins and a vampire. This was after yoyoing for a long while between the floor and being standing.
We are going through healing like you wouldn't believe. Considering that we have two clerics we have used up I think in the region of four or five wands of cure light wounds and we're only just tipping fourth level!
Anyhow I need to come up with a strong character design to aid this group. I'd like to make a pretty much straight fighter with style but we are limited to the core classes minus Druid, Barbarian and Monk.
My first thought is a dwarven fighter (straight 20 levels), dwarven battle plate, dwarven waraxe and a heavy shield. Using the feats to augment my basic attacks and my defence, hopefully moving towards adamantine plate and the feat which should combine to give me DR 5/- at fairly high level. However there is a few problems. Firstly I can't seem to get enough feats to do all that I want to, the campaign is fairly investigation orientated with plenty of dungeon crawls (shackled city, though please no spoilers), we are limited to 28 point buy on stats, I have only 3,000gp to equip this fourth level fighter (the DM said I should come in at 4th or I'd just die again).
If you guys can think of some ideas that'd be great. I want to stick to a fairly straight design (I've hit AC99 with a previous character so I've done the munchkin thing and now I want to do something more mundane than that wizard/ fighter/ bladesinger) and the DM would probably frown heavily on any uber AC scores or such.
Basically I want to be able to take on large numbers of opponents effectively. I don't want to have to rely on backup for healing too much (I figure a stout but not ridiculous AC will cover this) or for taking out my opponents. As the only other melee combatant is a cleric (and he's the only one of the two who is overly concerned with healing) I would like to be able to hold back as many opponents as possible whilst being a significant enough threat that I both don't get bored nor do the baddies ignore me and go for the "real" threats in the back line.
So has anyone got any ideas?
Dwarven Cleric of Haela Brightaxe (not sure on the spelling there)
~Good with his greatsword and the only melee character at present.
Elven Cleric/ Urban Ranger of Corellon Larathien
~Mainly an archer. Can do melee but prefers to shoot from range.
Elven Wizard
~Weak in melee (obviously) but fairly good with a bow.
Human Illusionist/ Rogue.
~Extremely weak in melee and dubious at range. More of a swiss army knife.
I was previously playing an Elven fighter with a greatsword going into fighter/ wizard later with the plan of becoming an Eldritch Knight and an Abjurant Champion. I fell after being swarmed by wolves, goblins and a vampire. This was after yoyoing for a long while between the floor and being standing.
We are going through healing like you wouldn't believe. Considering that we have two clerics we have used up I think in the region of four or five wands of cure light wounds and we're only just tipping fourth level!
Anyhow I need to come up with a strong character design to aid this group. I'd like to make a pretty much straight fighter with style but we are limited to the core classes minus Druid, Barbarian and Monk.
My first thought is a dwarven fighter (straight 20 levels), dwarven battle plate, dwarven waraxe and a heavy shield. Using the feats to augment my basic attacks and my defence, hopefully moving towards adamantine plate and the feat which should combine to give me DR 5/- at fairly high level. However there is a few problems. Firstly I can't seem to get enough feats to do all that I want to, the campaign is fairly investigation orientated with plenty of dungeon crawls (shackled city, though please no spoilers), we are limited to 28 point buy on stats, I have only 3,000gp to equip this fourth level fighter (the DM said I should come in at 4th or I'd just die again).
If you guys can think of some ideas that'd be great. I want to stick to a fairly straight design (I've hit AC99 with a previous character so I've done the munchkin thing and now I want to do something more mundane than that wizard/ fighter/ bladesinger) and the DM would probably frown heavily on any uber AC scores or such.
Basically I want to be able to take on large numbers of opponents effectively. I don't want to have to rely on backup for healing too much (I figure a stout but not ridiculous AC will cover this) or for taking out my opponents. As the only other melee combatant is a cleric (and he's the only one of the two who is overly concerned with healing) I would like to be able to hold back as many opponents as possible whilst being a significant enough threat that I both don't get bored nor do the baddies ignore me and go for the "real" threats in the back line.
So has anyone got any ideas?