Rystil, click Quote on my post, remove the quote tags at the begining and end then copy the following:
Araynia “Rayni”
Elf Warlock 1
Medium Humanoid
Alignment: Chaotic Good
Deity: None. Araynia has a respect for the Undying Court, though the deathless elves are not really a deity.
Region: Aerenal
Height: 5'
Weight: 94 lbs
Skin: Pale
Hair: Golden
Eyes: Amethyst Violet
Age: 114
Action Points: 5
Str: 6 (-2) [0 points, -2 racial] (or 8 if not using Gray Elf)
Dex: 16 (+3) [6 points, +2 racial]
Con: 14 (+2) [10 points, -2 racial] (or 12 if not using Gray Elf)
Int: 16 (+3) [6 points, +2 racial] (stays the same either way, having shifted 4 points from Con)
Wis: 8 (-1) [0 points]
Cha: 16 (+3) [10 points]
Class and Racial Abilities: Eldritch Blast 1d6, 1 Least Invocation, +2 Dex, -2 Con +2 Int (maybe), -2 Str (maybe), Immune to Sleep, +2 vs Enchantment, Low-Light Vision, Weapon proficiencies, +2 Listen, Search, Spot.
Hit Dice: 1d6+2
HP: 8
AC: 20 (+0 Dex, +8 composite plating, +2 shield) Touch – 10, Flat-footed – 18
ACP:
Init: +0 (+0 Dex)
Speed: 30ft
Saves:
Fortitude +2 [0 base, +2 Con]
Reflex +3 [+0 base, +3 Dex]
Will +1 [+2 base, -1 Wis]
BAB: +0
Melee Atk: -2 (1d8-2 19-20/x2 Longsword)
Ranged Atk: +3 (1d6 20/x2 Eldritch Blast)
Skills:
Bluff +13 [4 ranks, +3 Cha, +6 Beguiling Influence]
Concentration +6 [4 ranks, +2 Con]
Diplomacy +13 [4 ranks, +3 Cha, +6 Beguiling Influence]
Intimidate +9 [0 ranks, +3 Cha, +6 Beguiling Influence]
Knowledge:Religion +6 [1 rank, +3 Int, +2 Knows-Lots-About-Religion Bonus]
Sense Motive +2 [3 ranks, -1 Wis]
Use Magic Device +7 [4 ranks, +3 Cha]
Feats:
Aberrant Dragonmark (1st level)
Languages: Common, Elven, Riedran, Quor, Draconic
Invocations
DC +3
Least- Beguiling Influence
Equipment
Wearing or carrying at hand
Longsword – 15gp (4 lbs)
Studded Leather Armour – 25gp (20 lbs)
Waterskin – 1gp (4 lbs)
Trail Rations (1 day) – 5 sp (1 lb)
Flint and Steel – 1 gp (--)
In or on containers
Backpack - 2gp (2 lbs)
Total weight carried – 29 lbs, medium load.
Money
56.5 gp
~~~~~
Appearance:
Araynia is a beautiful but conflicted young elf of Aerenal, with long lovely golden hair, and friendly violet eyes. Her skin is perhaps a bit paler than it should be, but this serves to make her appear more delicate and beautiful, in tandem with her light hair—she almost appears to be a perfect porcelain doll. She has a quick and ready smile for her friends and new acquaintances, and some consider it to be supernaturally winning—even skilled diplomats have trouble saying no to Rayni when she flashes her smile and asks nicely.
Personality: Araynia is friendly and kindhearted, but she is deeply conflicted by the darkness within her, of which she cannot find a source. She fears one day that it may overwhelm her, and the thought chills her to the bone. Nonetheless, she hides her fear behind a ready smile and a charming personality, making friends easily—always asking her new friend to call her 'Rayni' . However, there are few who reach beyond a superficial friendship with her, as she tries to hide her deepest thoughts from everyone—even herself.
Background: Araynia always felt a little different, which was difficult for her on the tradition-steeped island of Aerenal. Nonetheless, she tried to work around the strangeness she felt in her heart through kindness and friendship. But one day, the welling darkness inside herself manifested itself in a destructive blast of violet energy, striking forth at her friend Vyrdian D'Jhaelian and causing him a serious injury. Unable to understand this new power of Rayni's in a way that fit with their notions of the arcane and unwilling to listen to Rayni's pleas that it had been an accident, the angered family of Vyrdian pressured Rayni's extended family to exile her from Aerenal, declaring her a waste of the precious space on the sacred land, citing her aberrant Dragonmark as proof that she had been warped by Khyber and should be cast aside like a worthless animal.
However, when she reached Khorvaire, things only became worse for Rayni, as she began to be hunted by unknown assailants. Realising that she had little chance to escape her assailants in the open wilderness, she fled to Sharn, the fabled City of Towers. She knew almost nothing about the place, but if it was even half as big as she had heard, she figured that should be able to lose her pursuers in the countless masses—unless they have some magical means of tracking her!