Artificer works really good.
WarForged Battlesmith Artificer 5. Feat (Eldritch Adept Devils Sight).
Str: 10, Con 16, Dex 14, Int 16, Cha 8, Wis 10
Infused items: Integrated Half plate +1, Radiant greatsword +1
AC: 19
HP: 43
Init: +2
Move: 20
Skills: Perception +3, Insight +3, Athletics +3, Arcana +6, Investigation +6
Saves: Con +6, Int +6
Spells known: Heroism, shield, warding bond, branding smite, heat metal, shield of faith, absorb elements, cure wounds, detect magic, firebolt, mending
(NB: Has used a 2nd level spell slot to cast Warding Bond on his Steel Guardian)
Atk: Radiant Greatsword +7 to hit, (2d6+4) 2 attacks, or Longbow +6 (1d8+3) 2 attacks
Steel Guardian, HP 30 (resistant to all damage, immune to poison, normal construct stuff), AC 16, rend, deflect attack, move 40'
- Can see in darkness (even magical darkness)
- AC 19 (21 with shield of faith, 26 with shield, and the Steel Guardian can impose disadvantage to the attack with its reaction)
- Immune to sleep, resistant to poison, immune to disease
On his turn he spends his bonus action to cast
shield of faith, and advances. He then attacks twice with his greatsword, or if he cant close the distance, he instead uses a ranged attack with his bow or cantrip. He then directs his Steel Guardian to advance, where it takes the Dodge action (he cant direct it to attack). His turn then ends.
If attacked with an attack roll his Steel Guardian uses its reaction to impose disadvantage to that roll, and he uses either
Shield or
Absorb elements or his Radiant weapon to
blind his opponent as appropriate vs the attack.
He again closes and this time attacks twice with his radiant greatsword, directing his Steel Guardian to attack the enemy Sorcerer with its rend attack (+7 to hit, 1d8+5 force damage) as a bonus action.
He repeats this till the target is dead.
If pressed into range, he uses his longbow or cantrips, and his bonus action to direct the guardian to either Dash to close the distance to his target, or if that;s not possible, to Help his next attack roll with his Bow/ cantrip, or to simply dodge if it cant do anything else of note.