VirgilCaine
First Post
Well? There's lots of feats available. What is a balanced way to get more of them into play?
I'm thinking of an increased number of feats awarded, say every even level you don't get a feat now, you get a feat (levels 2, 4, 8, 10, 14, 16, 18). And restricting these to non-Core feats.
But I'm sure I'll hear other options.
Also, possible consequences: PCs will be better at their specialty or be better in the stuff the other feats cover. Some feats would increase general capability. Most non-Core feats, IIRC, add something new, but somewhat specialized...they're not as universal as the Core feats (Dodge, Imp. Init, etc.
Ideas?
I'm thinking of an increased number of feats awarded, say every even level you don't get a feat now, you get a feat (levels 2, 4, 8, 10, 14, 16, 18). And restricting these to non-Core feats.
But I'm sure I'll hear other options.
Also, possible consequences: PCs will be better at their specialty or be better in the stuff the other feats cover. Some feats would increase general capability. Most non-Core feats, IIRC, add something new, but somewhat specialized...they're not as universal as the Core feats (Dodge, Imp. Init, etc.
Ideas?