Beamer and Banion consider what to do next. Barely alive and after running from an overwhelming enemy they believed defeated, with no hope of being paid for the work done and having lost their only companion, their morale is just competing with the soles of their feet in height. They soon decide to leave the city –and in fact the entire region, if possible, since they seem to be accumulating too many enemies here-, much to he disappointment of Nordal, who urges them to stay at least some hours: “I can look for healing for you, I can find your friend. You still have much to gain…”
But the halflings’ decision is taken and they leave the city as soon the sun sets. The city is quiet, brought unto itself fearing the future. Even the gates are deserted, and they aren’t the only ones fleeing Gotian.
While this happens Draig punches the barrel’s lid and finds himself in a cellar. By now, the bleeding from the blows he took in the fight has ended, and he feels slightly more confident. He tries the door at the end of the stairs, and finds it open. It leads to a small kitchen in which a obese woman whistles while tending many large boiling pots. Tiptoeing, Draig avoids the woman, abandons the room and enters a small tavern, which he leaves. Nobody cares about him, busy as they are discussing the latest events, though a couple people look his urgosh in a funny way.
The sun is setting, there’s nobody around who can stop him, and the dwarf leaves the city as the others did.
***
In the following days and months Etan and Idrag take control and intimidate the dead council member’s heirs to accept the situation. A new council is formed, though is a fakery that doesn’t conceal the fact that the captain of the guard and Etan are in charge. Life in the city becomes even worse than they were, as taxes are raised again, the guard’s brutality is now unchecked, and commerce avoids the city. Many leave, mostly for Orussus (which benefits from a influx of skilled merchants) and other coastal cities.