So I was thinking about it today...
Every four levels or so (more depending on class), characters have the opportunity to either take a +2 to one stat, a +1 to two stats, or a Feat. One of those Feats is Resilient, which offers proficiency in a Saving Throw, and a +1 to that same stat.
So basically you could say you have the option to take +1 & a Save, or +1 and +1. So here's the questions:
Who thinks it would be unbalanced for a feat - let's call it Steadfast for now - to offer proficiency in two Saving Throws with no increase in stats?
My initial inclination is to think that it seems more powerful than Resilient, even though theoretically it is the same level of gain. But, of course, seems is the operative word.
Further, if it was indeed too much more powerful than Resilient, what sorts of balancing aspects could be formed? My initial thoughts on this would lean to 1) preventing characters from taking both Resilient and Steadfast, and 2) forcing the character to choose one physical (S, D, C) and one mental (I, W, Ch) save rather than allowing them two saves from either one category. So something like this:
Steadfast
Choose two ability scores, one from either Strength, Dexterity, or Constitution; and one from either Intelligence, Wisdom, or Charisma. You gain proficiency in saving throws using the two abilities chosen. Steadfast cannot be taken if you have already taken the Resilient feat. Also, you cannot take the Resilient feat after taking Steadfast.
Thoughts?
Every four levels or so (more depending on class), characters have the opportunity to either take a +2 to one stat, a +1 to two stats, or a Feat. One of those Feats is Resilient, which offers proficiency in a Saving Throw, and a +1 to that same stat.
So basically you could say you have the option to take +1 & a Save, or +1 and +1. So here's the questions:
Who thinks it would be unbalanced for a feat - let's call it Steadfast for now - to offer proficiency in two Saving Throws with no increase in stats?
My initial inclination is to think that it seems more powerful than Resilient, even though theoretically it is the same level of gain. But, of course, seems is the operative word.
Further, if it was indeed too much more powerful than Resilient, what sorts of balancing aspects could be formed? My initial thoughts on this would lean to 1) preventing characters from taking both Resilient and Steadfast, and 2) forcing the character to choose one physical (S, D, C) and one mental (I, W, Ch) save rather than allowing them two saves from either one category. So something like this:
Steadfast
Choose two ability scores, one from either Strength, Dexterity, or Constitution; and one from either Intelligence, Wisdom, or Charisma. You gain proficiency in saving throws using the two abilities chosen. Steadfast cannot be taken if you have already taken the Resilient feat. Also, you cannot take the Resilient feat after taking Steadfast.
Thoughts?