WarpedAcorn
First Post
A player with Shield Mastery is going to use their Bonus Action to Push/Shove pretty much every round. Shoving a target prone is the go-to since it gives Advantage on follow-up attacks, so I don't often see Shove used to push targets away unless there are actual ledges or hazards.
With that being said, what home rules (if any) have you used to give some incentive to have players Shove targets into walls or other obstructions? I'd like to make combat more dynamic and have some other options for players to use the environment.
With that being said, what home rules (if any) have you used to give some incentive to have players Shove targets into walls or other obstructions? I'd like to make combat more dynamic and have some other options for players to use the environment.