Plane Sailing
Astral Admin - Mwahahaha!
reapersaurus said:Don't take out of context, please.
In comparison to a cleric's healing ability (even at 1st level cleric), it blows.
A 1st level cleric has 3d8 +6 healing ability, and that's only dependant on having a 12 in Wis, not like the Pally's 18 in CHA.
So almost 20 points for a 1st level cleric with 12 WIS vs. 28 pts for the 7th level Pally w/ 18 CHA.
Call that inequity what you want, but don't ignore it.
Beg your pardon, but I'm taking it completely in context. You proposed taking a level of cleric and then going fighter. The 1 level of cleric gives you at most 3 cure light wounds and, what 3-4 cure minor wounds?
As a 1st level paladin the few bits of curing is useful, but it scales linearly with level, and the ability to divide it up *exactly as you want* is excellent. A players 2nd level paladin was recently able to prevent 5 people from bleeding to death with no problem and no waste just by laying on hands for 1pt on each person. with a cleric healing spell there is often wastage, when the spell cures more than is needed (or when it doesn't cure enough because the cleric rolled badly). At higher levels the paladin has excellent one-shot healing.
I'll ignore stupid comments like yours when you claim it is a useless ability. It is clearly not useless.