Valley of the Dead: Chapter 1 "A gathering of heroes"

Myth and Legend

First Post
Filippo's carriage soon trails off on the Norhtern road, disappearing in the rainy night. Latham starts crossing the square at a moderate pace, avoiding the biggest puddles, when the Temple to Lathander's doors swing open and the mail clad figure of Dawnbringer Ferviel storms out. It seems he is in a hurry to leave the sacred house, and he takes up a steady pace towards the square as well. He soon notices the Wizard and approaches, growling at Keht for no apparent reason and waving at him to move away.

"Humph do you take your lover everywhere with you? - he croaks out with his gruff voice, while removing the top off what appears to be a wineskin. - I jest you bookworm, har, har, har!"

Ferviel's laughter is sincere and he nods towards the temple, urging Latham to move on. "C'mon now, Lazarus will soon think of something for us to do. And I'd rather relieve him of such a burden and head down to get some food and wine. Seeing as how I'm almost running out." he says that last part with a very sorrowful look on his face as he regards the almost empty wineskin.

"Want a slug? It's Filippo's. Part of last year's payment for helping out find his moron of a son!"
 

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ethandrew

First Post
Ferviel had grown on Latham, he must admit, and a genuine smile cracked his lips, "Small world," the wizard said as he took a pull from the wine skin. It was good, a rich red that went down smooth. "The fool just offered me a back full of gold to find him, I was of mind to just pocket it and say I couldn't find it despite my best efforts."

The enchanter walks with the cleric toward wherever they could get food or wine. Getting out of the storm wasn't as important anymore since Latham was already soaked, but at least having a competent man, at least as competent as a priest could be, by his side lest his shadows try to stalk him once more.
 

HolyMan

Thy wounds are healed!
Seeing an opening in the savage dwarf's attack, Ky eleaps to Thok's aid. "Ye think thee Hand of Helm can be quelled by your screaming and chants? Nay berserker!" he declares slashing down into the dwarves thigh before bringing the blade up and across his chest in two quick strikes.

[sblock=actions]
move action: 5'step to enter combat if needed
Full Attack: two attacks with Yasaderian Two hits for 25 dmg Was going to cast a buff but with Thok the fight could be over before I got to use it. [/sblock]

[sblock=stats]
HP: 72/72
AC: 23 T:11 FF: 22
Speed: 20'
Init: +1
Fort: +7
Reflex: +3
Will: +9 [/sblock]

[sblock=spells]
0 level: Create Water, Detect Magic, Detect Magic, Mending, Purify Food and Drink, Read Magic
1 level: Bless, Bless, Cure Light Wounds(1d8+5), Divine Favor, Shield of Faith, d= Enlarge Person
2 level: Bull's Strength, Spiritual Weapon, Make Whole, Remove Paralysis, d= Bull's Strength
3 level: Prayer, Cure Serious Wounds(3d8+8), Invisiblity Purge, Dispel Magic, d= Protection from Energy
4 level: Divine Power, Magic Weapon;Greater, d= Spell Immunity

Turn undead = 11/11
Protictuve ward = 1/1
Feat of strength = 1/1
Metamagic rod = 2/3 [/sblock]
 

Voda Vosa

First Post
His flesh cut, the barbarian screams and lashes his greatsword at the dwarf, hitting with demolishing accuracy. Pieces of armor and dwarf splatter on the nearby tables.

[sblock]
Will save: 24 I still don't know how does he makes two standard actions in a round. I rolled a 1d20 again but added the +8 on the shown result here to account for the level bonus.
Thok make a full attack
29 and 20 vs AC. Both hit for 44dmg, second attack threatens to critic: Confirms for 21 additional 27 dmg. A total of 71 dmg. Suck on it Bolgrim bag of punches![/sblock]
 

Dragonwriter

First Post
Herriman frowns with disgust at the commotion within the tavern. “Wonderful. Another group of fools. Though I can certainly see how drunk they are.”

The halfling tries to slip around the edge of the room, just staying out of the way.
 

Myth and Legend

First Post
Vivian sighs and grabs Herriman's hand, pulling him inside, past the scuffle, and to a more private corner of the main hall. The pale skin on her palm is soft and smooth, but noticibly cold to the touch, as if the Halfling was grasping an iron bar and not a person's hand. "This should be over soon." Vivian muses with her deep alluring voice, as she sits down at a square table next to the fireplace, far from the commotion.

She pulls her hood down and the young adventurer can now clearly see those strikingly beautiful features in the light of the nearby candlebra. Vivian's eyes are indeed a deep cimson, her lips bright red and her hair is shiny, wavy and black. She has a delicate nose and prominent cheek bones, the face of a noble, reminding Herriman of the High Blood that runs the Human settlements. Staring in to her eyes for more than a few moments seems perilous for the Halfing, as he finds himself constantly struggling not to drown in Vivian's gaze.

"So, what do you suggest we do to stop mister Wizard from looting the Valley? I can place an arrow between his shoulderblades with fair ease, but somehow I think his benefactor will find a different errand boy, but will be forewarned this time. And slaying said benefactor... Well that's not something I'd risk doing unless there was no other alternative."

Even over the commotion of the nearby brawl, Herriman can clearly hear Vivian's voice, and a barely notecible accent, as if she was peaking an older variant of Muirlane Common, somehow twisting the pronounciation of her words as if she had come from one of the storybooks that speak of the times before the Unification.

She appears to be heavily distracted as the Dwarf's blood starts liberally soaking the wooden floor of the "Three Queens", staring at the fighting men with an intense stare that would break trough a stone wall.

[sblock]Roll a spot check. If you have any knowledge as a skill, roll that as well. the Unification has some common DC0 knowledge, I'll post that in the World Details.[/sblock]


***


Bolgrim laughs like a maniac and continues his assault, seemingly unphased by the two men's attacks. Blood gushes out from his wounds where Yasaderian bit in his sturdy muscles, and where Thok's Greatsword cleaved trough mail and skin. In an instant the Half Orc sees an opening while Bolgrim staggers on his feet, and lunges forward, driving his blade trough the Dawrf's gut. Blood gushes out by the galons and splashes across the tavern floor and Thok's arms, chest and face. Bolgrim screams and swings madly in retaliation.

His axe flies in a flurry towards the Half-Orc, as the Dwarf seems detached from the grim reality of his situation. The strength behind his blows is impossible, and each hit feels as if a tree trunk is smashing against Thok. The axe bites horribly deep across Thok's massive thigh, chest and finally lunges in his shoulder. Only the Barbarian's strong muscles prevent him from dying from the wounds right then and there.

Somewhere from behind, as the other Dwarves are struggling against the female Paladin and her two escorts, one notices Bolgrim's condition and shouts. "Oi dem boys a'll get carved up by o'l Bolgrim!" The other Dwarves look at the fight with their murky, drunk stares and start laughing.

[sblock]Full attack vs Thok. All three hit AC 18. Not sure why Thok isn't raging btw :) Bolgrim deals a total of 108 damage to Thok. (105 when I account for DR)

Looking at Thok's stats. He has DR 1/-, and has been hit by Bolgrim 4 times, so that's -4 damage overall. So right now Thok is at 136 damage taken out of 128 HP. He would collapes unconscious on the floor unless he raged right now (I'll allow it, it's a free action). Assuming Thok enters Rage, his stats will be as such:

HP: 8/144, AC goes down to 16, and gets +4 str (take it in to account for attack bonus/damage)

[sblock=secret DM screen][sblock=Do not look please!]Bolgrim Bloodaxe
HP 192, dmg reduction 2/-, AC 16

Rage/Frenzy: HP: 77/216/2, dmg reduction 2/-, AC: 10, takes 2 points of NLDMG per round
Total full attack: +25/+20/+15 (-5 PA)
Damage: 1d12+15 (str) + 10 (PA) + 3 enchantment

Rage/Frenzy: 8/9 rounds.

Loot: Adamantine Breastplate, Greataxe +3, 1000 gp.
[/sblock][/sblock][/sblock]


***

Ferviel shakes his head and then runs his mail clad fingers trough his short stubby blond hair. "Nah, you should help him. Filippo's a good man, but he's babying that boy too much. It's like this: boy cries, father gives him gold for "adventuring gear" and next thing you know it, boy ends up in a bear cave. And then it's Ferviel's job to go scare the bear off and heal the brat's half eaten legs. You'd think that would teach him, but no, he managed to loose himself again. With those zombies running around that Bran found, I'm betting a whole barrel of Filippo's wine that Chester and his "adventurers" went on a mission of extermination."

Ferviel pauses as he takes another swig of wine, and turns a corner down a cobblestone path. Commotion can be heard, coming from a nearby tavern. A brawl is taking place inside to be sure, but Ferviel doesn't seem too concerned. "Now I don't know where these undead are spawning from, but it sure isn't the Valley like everyone thinks. That place has been warded off and locked up for decades, I personally check Lathander's Ward every week. But you know, zombies ain't the fastest critters around anyway, I'm sure the boy is fine. So what's your story? What are you doing here, besides pissing off Lathander's holy followers?" Ferviel laughs with his raspy voice and removes his mace from the holster. The weapon glows wtih the blue aura common for magical wepons, as well with the white light of holy energy. The head is made of a dark metal, most probably Cold Iron, and the whole shaft is covered with text.
 
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Voda Vosa

First Post
Thok is almost killed by the last blow, but thanks to his ranging spirit, he keeps standing, his blood mixed with the dwarf's. "This be last atttack of Thok!" With a last howl of fury, and a silent pray for his soul, he raises his sword once again, and sends a pair of demolishing cuts, the last of it finding a soft spot on the dwarf's armor.
[sblock=OOC]
Berseker's Fury
Full attack with power attack: Hit both for 51 dmg, second attack threatens critic, Confirms! for additional 28 dmg

I'm dead. xD[/sblock]
 

Dragonwriter

First Post
Herriman casts a few glances towards the fight. It looked like it was about to end. And in a death, no less. Senseless, wasteful and pointless, goes through his mind as he frowns and turns back to Vivian.

The halfling purses his lips as she speaks, her hint of an accent nagging at him, even while he pays attention to her words. After a second of contemplation, he says (perhaps a bit too quiet to hear, over the fighting), “Indeed. Killing him would be pointless, and killing his employer would likely be quite difficult. Unless we managed to catch him sleeping and slit his throat… Unlikely, to say the least. It may be best to wait and watch, like a predator with a wounded, cornered prey. He will go into the Valley, without a doubt, to find the item. It sounded like his employer placed a compulsion of sorts to that effect. Our quarry will have to sleep somewhere, sometime… It is his bodyguard I am more concerned about. That one will be tricky to deal with. Even so, stealth and surprise can be our great allies. But I think we should not move to strike until we can secure the item as well. Otherwise, as you said, the employer would find some other lackey.”

[sblock=OOC]
Spot, Knowledge (arcana) and Knowledge (religion), in that order: 20, 10 and 16.
Not sure if Religion and Arcana are applicable, as it seems more like a History thing, but you said to roll any of them. :)
[/sblock]
 

ethandrew

First Post
Latham didn't balk at the notion of entering a combat filled tavern. He enjoyed the spectacle of blood like any other warm blooded humanoid, and typically it provided him a great deal of amusement, especially when it was pointless, carried out between half-wits who aren't competent enough to solve, or even avoid, issues without resorting to violence. Words were Latham's weapon, a sharp wit. That and his magicks, that helped.

"No, see, pissing off Lathander's holy followers is all that I do. I go town to town and rabble-rouse. I make friends easily," he laughed as he reached to grab the door to the inn, one "Three Queens."

"Really though, I'm in it for a few spoils and some gold to help fun some research that's costing me a fair few coins," the young wizard lied. He figured Ferviel would see right through it, but trusted the stubborn man not to press the issue.

Right as Latham was about to open the door, Keht stepped in the way and took the handle from him, opening the door in his stead, greeting the three of them with light, warmth, and blood. Lots of blood.

Latham's bluff check: 7.
 

HolyMan

Thy wounds are healed!
Seeing Thok badly wounded Kye steps between the half-orc and the dwarf, "Come at me with thou foulness, dwarf!" he challenges bring his blade to bear on the berzerker. Astonshied Kye watches as the half dead dwarf parries his blows as quick as the priest makes them.

[sblock=actions]
Full att: both miss
Bad news I rolled a 1 and then a 2 LOL[/sblock]

[sblock=stats]
HP: 72/72
AC: 23 T:11 FF: 22
Speed: 20'
Init: +1
Fort: +7
Reflex: +3
Will: +9 [/sblock]

[sblock=spells]
0 level: Create Water, Detect Magic, Detect Magic, Mending, Purify Food and Drink, Read Magic
1 level: Bless, Bless, Cure Light Wounds(1d8+5), Divine Favor, Shield of Faith, d= Enlarge Person
2 level: Bull's Strength, Spiritual Weapon, Make Whole, Remove Paralysis, d= Bull's Strength
3 level: Prayer, Cure Serious Wounds(3d8+8), Invisiblity Purge, Dispel Magic, d= Protection from Energy
4 level: Divine Power, Magic Weapon;Greater, d= Spell Immunity

Turn undead = 11/11
Protictuve ward = 1/1
Feat of strength = 1/1
Metamagic rod = 2/3 [/sblock]
 

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