dema
First Post
Has any one made some house rules to handle Vorpal weapons?
Somethings I have thought about are:
Auto Crit confirmation - so if you roll and hit on your weapons crit range you do not need to roll a confirmation.
Coup De Grace - if the character takes a full round action to attack an enemy and hits the target needs to save or die.
So the Vorpal weapon does not sever heads, it injures/kills creatures.
I suppose if the Vorpal weapon also has a quality that allows it to damage normally non critable creatures you can crit. So an Adamant weapon can crit constructs, a fire weapon can crit vampires etc.
Another option is the the auto crit confirmation can be for those creatures normally subject to crits, however for those creatures that are immune to crits, the vorpal weapon can act normally.
Does this sound like a workable premise?
Thoughts?
BTW, I have no had a Vorpal weapon in my characters hands since 1992 in 2e, it was fun stuff.
Somethings I have thought about are:
Auto Crit confirmation - so if you roll and hit on your weapons crit range you do not need to roll a confirmation.
Coup De Grace - if the character takes a full round action to attack an enemy and hits the target needs to save or die.
So the Vorpal weapon does not sever heads, it injures/kills creatures.
I suppose if the Vorpal weapon also has a quality that allows it to damage normally non critable creatures you can crit. So an Adamant weapon can crit constructs, a fire weapon can crit vampires etc.
Another option is the the auto crit confirmation can be for those creatures normally subject to crits, however for those creatures that are immune to crits, the vorpal weapon can act normally.
Does this sound like a workable premise?
Thoughts?
BTW, I have no had a Vorpal weapon in my characters hands since 1992 in 2e, it was fun stuff.