Shutoot "Scale" Sunhumlors
Im been making this lizardman bardic sage. I post him ehre and work on him later today ann
tomorrow. I have not played a bard yet but was hoping for a oportunity
Dices here:
http://www.nadaka.us/DiceBoxDB.asp?Page=Find&By=Name&Value=scale
-*-*
8-13-16-11-17-10
-*-*
Trashed:
[sblock]
Name: Shutoot "Scale" Sunhumlors
Class: Bardic Sage [Undernearth Arcana pg:50]
Race: Lizardman
Size: m
Gender: male
Alignment: neutral
Deity: Yig
Str: 15 +2
Level: 2
XP: XXXX
Dex: 10 +3
BAB: +1
HP: XXX (XdX+XX)
Con: 08 -1
Grapple: +X
Dmg Red: XX/XXXX
Int: 15 +2
Speed: 30'
Spell Res: XX
Wis: 11 +0
Init: +1
Spell Save: +X
Cha: 16 +3
ACP: -X
Spell Fail: XX%
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +X +X +0 +0 +2 +X XX
Touch: XX
Base Mod Misc Total
Fort: 0 +X +X
Ref: 3 +X +X
Will: 3 +X +X
Weapon Attack Damage Critical
XXXX +X XdXX+X XX-XXxX
XXXX +X XdXX+X XX-XXxX
XXXX +X XdXX+X XX-XXxX
XXXX +X XdXX+X XX-XXxX
Languages:
Oparese: The language of the City State of Opar. The most commonly know
language. It is widely used as a trade language.
Liiss: Language of the Lizard Folk and the Chacou. It is thought to be a
form of the ancient Yuan-ti language.
Abilities:
Bardic Sage
Bardic music,
bardic knowledge,
countersong,
fascinate,
inspire courage +1
+2 bardic knowledge checks
singing is 3 rounds, not 5 as usuall.
Lizardman
+2 Strength, -2 Intelligence
+2 Natural Armor
+3 racial bonus to Swim and Leap skill checks
Natural weapon: Bite (1d6 damage)
Hold Breath (can hold its breath for a number of rounds equal to four times his
constitution score without risk of drowning.)
Feats: XXXX
Spells:xxxx
spells/daySpells known
LVL0 LVL1
LVL 1: 2 4lvl 0
LVL 2: 3 5lvl 0 2(1)lvl 1
* bardic sage +1 spell of divinations school.
-Detect Magic: Detects spells and magic items within 60 ft.
Add follwing to bardic sages spell list.
-1st: detect chaos/evil/good/law
-2nd: zone of truth
-3rd: arcane sight
-4th: analyze dweomer (lowered from 6)
sending
-5th: contact other plane
greater scrying (lowered from 6th)
-6th: true seeing
vision.
Skill Points at 1st Level(6 + Int modifier) ×4.
Skill Points at Each Additional Level6 + Int modifier.
Skill Points: 37 assigned of 40
Max Ranks: 5
Skills Ranks Mod Misc Total
Appraise (Int) X +2 +X
Balance (Dex) 2 +0 +2
Bluff (Cha), X +3 +3
Climb (Str) X +2 +2
Concentration (Con) 3 -1 +2
Craft (Int) X +2 +2
Decipher Script (Int) 2 +2 +4
Diplomacy (Cha) 2 +3 +5
Disguise (Cha) X +3 +3
Escape Artist (Dex) 2 +0 +2
Gather Information (Cha) 3 +3 +6
Hide (Dex) 3 +0 +3
Jump (Str) 1 +2 +3 +6
Knowledge (Int), X +2 +2 +4
Bardic 3 +2 +2 +7
Listen (Wis) 2 +0 +2
Move Silently (Dex) 5 +0 +5
Perform (Cha) 2 +3 +5
Profession (Wis) 2 +0 +2
Sense Motive (Wis) 3 +0 +3
Sleight of Hand (Dex) X +0 +0
Speak Language (None) X +0
Spellcraft (Int) 3 +2 +5
Swim (Str) 2 +2 +3 +7
Tumble (Dex) 2 +0 +2
Use Magic Device (Cha) 3 +3 +6
Equipment: Cost Weight
XXXX XXcp XXlb
XXXX XXsp XXlb
XXXX XXgp XXlb
XXXX XXgp XXlb
Total Weight:XXlb
Money: XXgp XXsp XXcp
Lgt Med Hvy Lift Push
Max Weight: XXX XXX XXX XXX XXX
Age: XX
Height: X'XX"
Weight: XXXlb
Eyes: XXXX
Hair: XXXX
Skin: XXXX
Appearance: XXXX
Background: XXXX[/sblock]