MoogleEmpMog
First Post
Turjan said:It's not only the D&D magic system that takes the fantastic out of lots of standard games. Why do you think we see always new races and subraces filling in the positions of "boring" elves, dwarves and gnomes? D&D demographics and pc-ness take the fantastic out of these races. They are just neighbours with a few peculiar habits. Your baker is a half-orc, so what?
I don't think D&D demographics and pc-ness take the fantastic out of these races; rather, I think the fact that two generations of we mere Earthling humans have grown up with elves, dwarves and gnomes as part of our culture has done so.
The Lord of the Rings was voted the world's best book (or series of books, anyway). Was it favorite? Greatest? I don't recall, but something along those lines. Millions of people not only know about elves, dwarves and gnomes, they find them familiar. Comforting. As normal and natural a part of any fantasy world as their human comrades. Conventional, even - which is no bad thing.
Our culture at large embraces the classic fantasy races: garden gnomes are a cultural phenomena, the Lord of the Rings and Harry Potter movies make millions, every other bestselling electronic game features one or more of them. Dwarf, elf, gnome... ask virtually any average person, non-gamer, non-fantasy enthusiast, and they'll know what you're getting at. They'll probably have at least a vague idea of those races' stereotypical personalities.
Ask your typical, fantasy-enjoying gamer what a faen or illumian or gobber or warforged's society is like, and chances are he won't know the answer. He'll think about it (assuming he's interested), and maybe come up with an interesting answer. Interesting or no, it will be an answer he imagined for himself, or at the least one he didn't know when he was a young child.
Faen (AU), Illumians (RoD), Gobbers (IK) and Warforged (Eberron) all have societies pre-made in their sources, but these aren't as readily recognizable. They seem, in fact, quite fantastic. But if they, and not the elves, dwarves and gnomes of classic fantasy, were made the bread and butter of the cultural imagination for a few decades, they'd be as stale and as lacking in fantasy to the players of the future.
Eberron elves feel fresher (or scandalously different) because they're really nothing like other elves; physically, they're similar, but everything about them is strange, alien, fantastic - they're as different from classic fantasy races as the warforged or the mojh.