Walking Dad
First Post
11 is Keen Ears (+20 on hearing based perception checks). It fits well with your bindsight.
Similar thing for tech skills. But I would allow you to leave up to 3 skill points unspent to 'quick-learn' something later.
Each point in linguistics gives you speak/understand or write/read for a language. But you cannot start with more than base Ancient (English) read/write, as you have not enough literature in your village and no on who speaks it.Poor Respiratory System
After 5 rounds of combat, the mutant is fatigued for 1 hour.
If the mutant has been fighting but hasn't reached 5 rounds yet, a round spent resting sets the count back one round.
For example, the mutant could fight 3 rounds, rest 2 rounds, and then fight 4 more rounds. At the end of its turn on that 9th round, the mutant would be fatigued.
Similar thing for tech skills. But I would allow you to leave up to 3 skill points unspent to 'quick-learn' something later.
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