Just a few questions about Weapons Special Abilities, their cost (DMG vs. CG v1.2) and their effectiveness.
Q#1: Is a "Dagger, Flaming" ($8,302 as per Character Generator v1.2) considered a +1 weapon for Att./Dmg. purposes vs. Damage Reduction when fighting a Fire Elemental (Fire immunity, DR 10/+1)?
Q#2: On a Critical Hit (Character's STR = 10) a "Dagger, Flaming Burst" ($18,302 as per Character Generator v1.2) damage is; 1d4, +1d6, +1d10 (then add +3?) vs. an Orc?
Q#1: Is a "Dagger, Flaming" ($8,302 as per Character Generator v1.2) considered a +1 weapon for Att./Dmg. purposes vs. Damage Reduction when fighting a Fire Elemental (Fire immunity, DR 10/+1)?
Q#2: On a Critical Hit (Character's STR = 10) a "Dagger, Flaming Burst" ($18,302 as per Character Generator v1.2) damage is; 1d4, +1d6, +1d10 (then add +3?) vs. an Orc?