iserith
Magic Wordsmith
I think the main point of contention in the present discussion is largely semantic in nature. Most people objecting to censoring the game object to changing the general expectation of the genre to accommodate someone who is looking for a reason to be upset OR someone who is so fragile as to have no business in playing an adventure game.
I doubt anyone would object to sensitiviy to someone with a bona fide trauma. And frankly, for me, it is WEIRD to include any detail about sexual assault or "torture porn." Come on. Just yuck.
But if we have to ferret out any possible discomfort ahead of time, we are in trouble. And this is a trend on college campuses and elsewhere. If you are freaked out by graphic violence, do not go to a war movie. If you are super freaked out by discussion of sexual assaults etc., don't go to the vagina monologues.
Don't try to shut a production down for everyone else. It's on YOU. Which is why I avoid things that make me uncomfortable OR keep my mouth shut and hold on tight. My needs do not trump everyone else's.
I largely agree. A sense of personal responsibility helps here.
The game does a decent job of describing what one might reasonably expect. It's "about storytelling in worlds of swords and sorcery." The adventurers might "explore a dark dungeon, a ruined city, a haunted castle, a lost temple deep in a jungle, or a lava-filled cavern beneath a mysterious mountain." They might "battle fantastic monsters." The groups creates an "exciting story of bold adventurers who confront deadly perils" and "sometimes an adventurer might come to a grisly end, torn apart by ferocious monsters or done in by a nefarious villain."
A Google search will further reveal what "sword and sorcery" might be about.
From there, someone can decide if the "default" game is something they can handle. If I had a problem with elements of the genre or was terrified by the thought of ghosts, or abhorred violence, was triggered by confronting deadly perils, or couldn't handle my character or others dying violently, then I hope I would choose not to play rather than try to get the DM and other players to remove some of the default elements.
There are definitely things I will not tolerate in a game. It doesn't generally have anything to do with the content, but rather how the game is played. But I'd rather just leave the group (and have!) than ask for things to change if everyone else seems to enjoy it the way it is. If someone asked me to not include certain things as DM or to avoid certain topics or humor, I'd certainly think about it, but ultimately if I felt the request simply made the person a bad fit for the group, I'd have no qualms saying so.
That's me though, and others appear to take a different tact.