Perun
Mushroom
I never played "pure" 1e, but when I got into the game we used a mix-and-match of 1e and 2e core rulebooks (1e DMG and UA, 2e PHB and Tome of Magic, 1e and 2e MM, 1e MM2 and FF).
I miss the feel of the game, but feel is somewhat difficult to put into words, and most of the points I want to bring up were already covered by other folks.
I like how there isn't an expected wealth by level table.
I like the big-nosed gnomes.
I like reversible spells.
I (really) like how there aren't all that many buffing spells, and there's a large number of out-of-combat, utility spells.
I like the simple monster stat blocks.
I like how magic items were all but simple to create, and how you had to reach certain level before even thinking about making a simple potion or a scroll.
There's probably more, of course.
That said, I'd never go back to 1e/2e. At least not as a DM. The dreaded THAC0 still gives me nightmares.
I miss the feel of the game, but feel is somewhat difficult to put into words, and most of the points I want to bring up were already covered by other folks.
I like how there isn't an expected wealth by level table.
I like the big-nosed gnomes.
I like reversible spells.
I (really) like how there aren't all that many buffing spells, and there's a large number of out-of-combat, utility spells.
I like the simple monster stat blocks.
I like how magic items were all but simple to create, and how you had to reach certain level before even thinking about making a simple potion or a scroll.
There's probably more, of course.
That said, I'd never go back to 1e/2e. At least not as a DM. The dreaded THAC0 still gives me nightmares.