Lanefan
Victoria Rules
I'd disagree with that, in that it'd (IMO) cheapen it a bit too much.Yeah. "Water Breathing is kinda useless but every now and then becomes absolutely essential."
That is exactly the reason I feel Water Breathing needs to be a 1st-level spell.
Sorry to say, but the mistake there is having the aquatic element of the campaign become so important at such a low level.It has happened more than once. An aquatic campaign started at level 1. So, implausibly, every character in the party started with a magic item that allowed water breathing.
More interesting, perhaps, might have been that they start with maybe only one water-breathe item and (if they do well) find one or two more along the way...but not enough for everyone to have one, so they have to share/allocate resources and "ferry" people from place to place. I'm ignoring entirely-underwater campaigns as for these the PCs should more reasonably be marine creatures (e.g. merfolk) to start with.
I don't so much see it as an entrance to a setting as a path around an obstacle.The spell is little more than an entrance into a setting, and has no other powerful application. This setting is appropriate for low levels. The spell should be 1st-level.
Yep. This category could also take in Revivify and similar.Later, it might be worthwhile to split the Less Useful spells into "Situationally Effective" versus "Less Effective"
Lan-"and if someone ever casts "beer-breathing" on you you know you're in for a long night"-efan