mellored
Legend
Plant growth is an extremely effective wall spell with a huge range. It's easy to split the enemy into more manageable chunks or funnel them into a narrow corridor. The only thing keeping it from being amazing is the plant requirement, which are fairly common, and easy enough to carry some around with you.
Greater invisibility not only gives advantage, but also disadvantage to be hit, immunity to OA's, as well a some spells and effects. A fighter/rogue/monk/barbarian/ranger with it can clear a room with minimal damage. Rogues in paticular can dominate with hit and hide, and a nasty OA. Unless the wizard is traveling with only other casters, it should be excellent.
Greater invisibility not only gives advantage, but also disadvantage to be hit, immunity to OA's, as well a some spells and effects. A fighter/rogue/monk/barbarian/ranger with it can clear a room with minimal damage. Rogues in paticular can dominate with hit and hide, and a nasty OA. Unless the wizard is traveling with only other casters, it should be excellent.
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