Tranzquility
First Post
I am running a FR game and my PCs are currently lvl 6 with +3 almost every thing
the party consists of a wizard a bard a rogue and a fighter
the fighter has full plate +3 a great sword +3
the wizard has a few items to help him with ac and a +3 staff and x-bow
basicly every one has +3 items the game started out with them trying to excape a town that was being sieged by there arch villen well they excaped with orcs on there tails the hole time i mean thats not that big of encounters and they were wipeing them out so i waited intell they went though some marshes and then i threw at them some lizzard folk Cr1 per each lizzard and there was 7 of them total so a average party level of 5 right vs an encounter level of 7 i figured it would be a 1/1 decent battle well of course not they martched over them so later on when they set up camp i had an ettin attack them it was the only thing that even damaged the fighter but still it didnt even damage him that bad
well in our next game i am putting them up agenst some cr 10 monsters and at the end of the adventure they are going to fight there first boss type encounter a retriver and i am just wondering if i should write in the story that a rogue stills there armor if they cant make a successfull lissening check at night while they are camping or what to improve the fun of the game play its just annoying that it is all hack and slash at the moment so in input is welcome thank you and sorry for the bad spelling and grammer ( just in a hurry)
-tranz-
the party consists of a wizard a bard a rogue and a fighter
the fighter has full plate +3 a great sword +3
the wizard has a few items to help him with ac and a +3 staff and x-bow
basicly every one has +3 items the game started out with them trying to excape a town that was being sieged by there arch villen well they excaped with orcs on there tails the hole time i mean thats not that big of encounters and they were wipeing them out so i waited intell they went though some marshes and then i threw at them some lizzard folk Cr1 per each lizzard and there was 7 of them total so a average party level of 5 right vs an encounter level of 7 i figured it would be a 1/1 decent battle well of course not they martched over them so later on when they set up camp i had an ettin attack them it was the only thing that even damaged the fighter but still it didnt even damage him that bad
well in our next game i am putting them up agenst some cr 10 monsters and at the end of the adventure they are going to fight there first boss type encounter a retriver and i am just wondering if i should write in the story that a rogue stills there armor if they cant make a successfull lissening check at night while they are camping or what to improve the fun of the game play its just annoying that it is all hack and slash at the moment so in input is welcome thank you and sorry for the bad spelling and grammer ( just in a hurry)
-tranz-