Just a few comments and shared links for material...
Someone on these boards had a great re-skinned barbarian serving as samurai. Rage as "battle zen", the other barb features mesh quite nicely with what one would expect of a samurai.
Happen to have a link? I can't seem to find this.
Wizard subclasses/specialties based on concepts other than the traditional schools of magic.
shadow, vestige, elemental (genie), death/dead spirits pacts for the warlock.
A few of these have been tossed out.
Wizard
Generalist Wizard:
https://docs.google.com/file/d/0B-n7dDd5NJqBYlVYbWhPYmMwNFE/edit
School of Chronomancy:
http://www.enworld.org/forum/5earchetypes/showentry.php?e=9&catid=1
As an aside, I'm also looking at at few options based off Fantasy Craft schools, who does their mages differently (i.e. the FC Mage encompasses all 3 D&D concepts of wizard, cleric and druid). Not all the concepts will work but some will.
* Channeler (Energy, force, Weather) - combat school that taps and controls primal forces
* Conjuror (Time, Space, Matter) - makes and controls the building blocks of the physical world
* Enchanter (Charm, Healing, Nature) - grants dominion over life in all its myriad forms
* Preserver (Glory, Seals, Wardings) - focuses on protecting and liberating places and people
* Prophet (Blessings, Calling [aka summoning], Foresight) - teaches about the world beyond ours as well as what ours might become
* Reaper (Affliction, Necromancy, Shadow) - rooted in suffering and death; promotes pain, fear and corruption
* Seer (Artifice, Divination, Word) - offers unique insights about the mechanics of the known world
* Trickster (Illusion, Secrets, Shapeshifting) - makes truth of untruth
Warlock
The Celestial:
http://daedaluswing.wikidot.com/celestial-pact-warlock
The Noble Genie:
http://www.enworld.org/forum/showthread.php?358985-Al-Qadim-Land-of-Fate-(5e-conversion)
The Vestiges:
https://docs.google.com/file/d/0B-n7dDd5NJqBYlVYbWhPYmMwNFE/edit
The Shadowlord:
http://www.enworld.org/forum/showthread.php?359812-The-Shade-race-and-Shadowlord-Patron-(Dark-Pact)
CapnZapp said:
A Barbarian that doesn't rely on Strength.
{snip}So I am hoping to see a Barb subclass that key of Dexterity. {snip}
Perhaps a whirling dervish, where each "whirl" corresponds to one rage...?
I like the idea of a Whirling Dervish subclass of Barbarian. However, I'm unsure of how you would work a subclass that re-writes the class's core abilities to a new Stat. Anyone have ideas on how to pull that off? Possibly word it like a feat exception saying that when you take this subclass you can substitute DEX as your primary stat instead of STR as per a Fighter?
CapnZapp said:
Other than that, I would like to see at least one more subclass of Sorcerer.
Check these:
* Aberrant Bloodline:
http://www.enworld.org/forum/showthread.php?358531-Other-Sorcerous-Origins
* Arcane Bloodline:
https://docs.google.com/file/d/0B-n7dDd5NJqBYlVYbWhPYmMwNFE/edit
* Blessed Bloodline:
http://www.enworld.org/forum/5earchetypes/showentry.php?e=10&catid=1
* Celestial Bloodline:
http://www.enworld.org/forum/5earchetypes/browsecategory.php?c=1
* Elemental Bloodline:
http://www.enworld.org/forum/showthread.php?358531-Other-Sorcerous-Origins
* Fiendish Bloodline:
http://www.enworld.org/forum/5earchetypes/browsecategory.php?c=1
* Fey Bloodline:
http://www.enworld.org/forum/showthread.php?358531-Other-Sorcerous-Origins
* Royal Bloodline:
http://harbinger-of-doom.blogspot.com/2014/09/d-5e-royal-bloodline-sorcerous-origin.html
As an aside, I'm looking at doing some conversions of my own from the Pathfinder mega-list of origins (
http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines).
Oh and a somewhat better tanking Fighter...
* Stalwart Defender Archetype:
https://docs.google.com/file/d/0B-n7dDd5NJqBYlVYbWhPYmMwNFE/edit
Unadvisedgoose said:
About the only archetype I can't recreate from the existing system is a "shaman" type, particularly the 4e version with spirit animals and such. This could be an interesting new Druid subclass. Or you might be able to finagle a Nature Domain Cleric into something like this.
Check this version: Shamanism Domain (Cleric)
http://www.enworld.org/forum/showth...eric-Critique-Requested&p=6383106#post6383106
fuindordm said:
2. A marshal/knight/warlord (yeah, battle master does an OK job but I'm thinking mundane leader--a fighter/bard hybrid maybe, without spell slots)
3. social rogues
4. Artificer (wizard subclass)
Not exactly a "marshal" but check these:
* Knight Fighter Archetype:
http://www.enworld.org/forum/5earchetypes/showentry.php?e=18&catid=1
* Veteran Fighter Archetype:
http://www.enworld.org/forum/showthread.php?358415-Utility-Talents-for-Fighters-Rules-Module
More Social Rogues:
* Con-Artist:
https://docs.google.com/file/d/0B-n7dDd5NJqBYlVYbWhPYmMwNFE/edit
* Mastermind:
http://harbinger-of-doom.blogspot.com/2014/08/d-5th-edition-mastermind-roguish.html
While not an actual artificer class yet, there are two new classes in the general ballpark in the Downloads section: Alchemist and Gadgeteer.
Sorcerer subclass who gradually gains physical abilities as his spells deplete. Like the playtest sorcerer.
Which playtest version? If it is older than the final playtest, do you still have a copy to share the details?