Plane Sailing said:The big problem with the literal reading is that the calling function proves itself an even more effective form of scry-buff-teleport for the near-epic brigade - buff yourselves up, summon them and command them to "fight us to the death" for 1r/caster level. They're shorn of their allies and defenses, you've got all your allies and a dozen rounds to buff up first. It wouldn't be a long fight.
Plane Sailing said:I could see that as a situation where foresight could actually prove useful for a high ranking devil or demon, if it were available.
The big problem with the literal reading is that the calling function proves itself an even more effective form of scry-buff-teleport for the near-epic brigade - buff yourselves up, summon them and command them to "fight us to the death" for 1r/caster level. They're shorn of their allies and defenses, you've got all your allies and a dozen rounds to buff up first. It wouldn't be a long fight.
net cost to party: 1000xp and some spells and hit points. Net xp reward: priceless.
Piratecat said:Interesting point. One balance for that in my game is that almost everyone powerful gets that way by having allies. If the group does this to the wrong person, they'll probably be very sorry about the reaction it draws.
To that end, I'd declare that calling for a specific, named person or creature will plump them into the 'unique' being category, and thus not controlled nor required to enter the gate.
Patryn of Elvenshae said:Saev said:
So, again, it's more difficult to call the devil you know, rather than the devil you don't?
I don't think that makes much sense.
Tiberius said:I concur with the opinion that "generic being = no choice, specific being = choice." Many valid reasons have been presented, but here is one that has not and was, for me, a major factor. If we hold the unique being clause to be referring only to beings like deities, archdevils, and demon princes, then we run into the problem of the PCs being vulnerable to being gated into certain doom. Characters capable of casting the spell are certain to have made enemies of similar capacity, so either strange reasons as to why their foes would not do this must be constructed or the spell must not work in that way.