Giltonio_Santos
Hero
I know the answer in D&D Next is pretty much whenever the DM wants the sword to come by, but I still want to hear opinions on the matter. No poll, because I don't want objective data, I want to read someone else's thoughts on the subject.
In my own playtest campaign, healing potions have appeared almost from level 1, and I decided that they should be easy to craft with the right tools, even for non-magical characters. Other items, though, are rarer, but I decided to include a +1 longsword in a treasure they found by level 3. At first, it was going to be only a sword of fine craft, but I decided to give it the magical bonus as a way to make it a more interesting addition in the long run.
I know that some published adventurers include magic weapons that a level 1 character can find, but I believe that would be too early for my own taste. What are your thoughts on the matter?
In my own playtest campaign, healing potions have appeared almost from level 1, and I decided that they should be easy to craft with the right tools, even for non-magical characters. Other items, though, are rarer, but I decided to include a +1 longsword in a treasure they found by level 3. At first, it was going to be only a sword of fine craft, but I decided to give it the magical bonus as a way to make it a more interesting addition in the long run.
I know that some published adventurers include magic weapons that a level 1 character can find, but I believe that would be too early for my own taste. What are your thoughts on the matter?