Jeff Carlsen
Adventurer
My gut tells me that by 7th level, the party will have a fair number of +1 items, and maybe something better. I probably wouldn't give out a +1 weapon until about 3rd level.
This sounds like a good way to run it.None of our magic items are just a "+1" so far. They all have an origin, name, minor power, and often a minor drawback. I think we saw our first one at level 3, and now by level 4 I think there are 4 items in the 6-person party: Glaive, Longsword, Battleaxe, and Leather armor. There are also several minor items, and the Wizard found a spellbook which allowed him to copy some new spells into his own spellbook.
Have you taken a look at the Magic Item Details in the packet? I find it can make +1 weapons extremely interesting without needing to fill them with all sorts of special powers.