Rogue problem
First Post
I'm creating a two weapon fighting Rogue for a game using a 32 point build. I'm debating putting points in his abilities two different ways. The first:
Rogue A:
10 str
20 dex (18+2 elf)
12 con
14 int
10 wis
8 cha
weapon finess feat
OR
Rogue B:
14 str
18 dex
14 con
14 int
10 wis
8 charisma
no weapon finess feat
Which is better?
Rogue A would gain over Rogue B:
+3 to hit = 15% better chance
+1 AC
+1 initiative
+1 Reflex save
+1 lots of rogue skills
Rogue B would gain over Rogue A:
+3 damage per hand (+2 str +1 avg dam for 1d8 longsword vs. 1d6 rapier)= to avg damage of another sneak attack (1d6 avg damage=3)
Use any weapon (with one level of fighter)
+4 damage for when I need to use a two handed reach weapon (+3 str +1 avg damage for 1d10 weapon vs. 1d8 longspear)
+1 hp per level
+1 fortitude save
+2 swim, jump, climb
extra feat (since no weapon finess feat selected)
So how much does the extra +3 to hit average out verses the extra damage when you do hit the other way. Less hits but more damage vs. more hits for less damage. I'm kinda leaning toward Rogue B but my DM has lots of things that require rogue skills right now. Is the extra +1 in everything Rogy worth the cost?
Rogue A:
10 str
20 dex (18+2 elf)
12 con
14 int
10 wis
8 cha
weapon finess feat
OR
Rogue B:
14 str
18 dex
14 con
14 int
10 wis
8 charisma
no weapon finess feat
Which is better?
Rogue A would gain over Rogue B:
+3 to hit = 15% better chance
+1 AC
+1 initiative
+1 Reflex save
+1 lots of rogue skills
Rogue B would gain over Rogue A:
+3 damage per hand (+2 str +1 avg dam for 1d8 longsword vs. 1d6 rapier)= to avg damage of another sneak attack (1d6 avg damage=3)
Use any weapon (with one level of fighter)
+4 damage for when I need to use a two handed reach weapon (+3 str +1 avg damage for 1d10 weapon vs. 1d8 longspear)
+1 hp per level
+1 fortitude save
+2 swim, jump, climb
extra feat (since no weapon finess feat selected)
So how much does the extra +3 to hit average out verses the extra damage when you do hit the other way. Less hits but more damage vs. more hits for less damage. I'm kinda leaning toward Rogue B but my DM has lots of things that require rogue skills right now. Is the extra +1 in everything Rogy worth the cost?