Dice4Hire
First Post
Yep. And this goes back to my point about how 4e was supposed to remove (or at least greatly reduce) the impact of system mastery.
It's fair to say they did a good job reducing it, but it's creeping back in at an uncomfortable rate.
Cheers, -- N
That is really the truth. I have liked a lot of the feats in 4E, the racially and class specific (or even class build) ones, because it spreads the great feats out and makes taking all of them a lot harder, or just plain impossible.
But WOTC continually makes feats that are superior to mosst other feats.
I do not like the expertise feats, and really think they should be 3 seperate feats to make that +3 in epic a real problem to get, and horrendously expensive.
But loloking at trends in feats coming out form WOTc shows a very worying pattern. First the PHB was more balanced, with heavy armor and light armor nicely balanced, but now with more class builds and feats the pendulum is switching to light only.
CLasses are mroe and mroe encouraged to get that 20 at 1st level and bump it every time since then, because of the argument aht "You will get more benefit from a combat feat than a non-combat one" Probably true, overall, but let's jsut make our characters more mindless sets of optimized numbers that are more L33T than everyone else's characters.
All I am thinking now is "Welcome back to 3.5 brokeness."