pdzoch
Explorer
I've played D&D since the earliest editions. I've seen numerous other fantasy/Sword and sorcery RPGs come and go. I do not consider myself an elitist or D&D snob, but I've never gotten into the other systems. Sure, I have dabbled in the Gamma World and Paranoia games -- they were a nice diversion, but they were not sword and sorcery settings.
Pathfinder was not the first serious contender to D&D, but I've generally heard that a person left one system for another. Which makes sense to me. I am sure that the other systems have their strengths and weaknesses, but the amount playing time I have and the energy I put into running and playing a good game of D&D makes it nigh impossible to engage in another sword and sorcery rpg.
As I read this forum, I routinely run into members who advocate one system (or edition) of a game over another. And there are a few who appear to be playing both.
I would really like to hear more from those members who play two or more different sword and sorcery rpgs at the same time.
Why do you play more than one system?
Which do you play, and why?
Were there any that you tried and simply did not like? Why not? Was it rules, settings, game group?
How often do you switch back and forth?
Do you get the rules or mechanics confused between the games?
I am REALLY interested in hearing from the game masters who run two different sword and sorcery games. That has got to be a major challenge.
Why do you run two different systems? And are they REALLY two separate and distinctly different systems/games?
How do you keep from confusing the mechanics, or is there crossover?
Do you share monsters, settings, magic items, between the two?
How do you divide your time between the two systems?
I'm not looking for a comprehensive answers to the questions and I really do not want to start a thread nitpicking one game system over another. I'd just like to hear some personal experience from those who actively play in multiple sword and sorcery rpgs.
Pathfinder was not the first serious contender to D&D, but I've generally heard that a person left one system for another. Which makes sense to me. I am sure that the other systems have their strengths and weaknesses, but the amount playing time I have and the energy I put into running and playing a good game of D&D makes it nigh impossible to engage in another sword and sorcery rpg.
As I read this forum, I routinely run into members who advocate one system (or edition) of a game over another. And there are a few who appear to be playing both.
I would really like to hear more from those members who play two or more different sword and sorcery rpgs at the same time.
Why do you play more than one system?
Which do you play, and why?
Were there any that you tried and simply did not like? Why not? Was it rules, settings, game group?
How often do you switch back and forth?
Do you get the rules or mechanics confused between the games?
I am REALLY interested in hearing from the game masters who run two different sword and sorcery games. That has got to be a major challenge.
Why do you run two different systems? And are they REALLY two separate and distinctly different systems/games?
How do you keep from confusing the mechanics, or is there crossover?
Do you share monsters, settings, magic items, between the two?
How do you divide your time between the two systems?
I'm not looking for a comprehensive answers to the questions and I really do not want to start a thread nitpicking one game system over another. I'd just like to hear some personal experience from those who actively play in multiple sword and sorcery rpgs.