How do you explain over 15 million people playing just fine?
Are they all doing it wrong?
Just describing my preference. I've put in a lot of work to homebrew my style of game into 5e. I've added more tactical depth and flavored some monster abilities so they didn't feel like bags of hit points that cause damage. (Taking a few notes from Matt Colville.)
Running three 5e campaigns, and maybe it's easy to see why the whole thing just seems...boring.