World at war IC

Mallak

First Post
Rossarrell makes a quick reconnoiter to determine extra entrances. "Hmmm..."

[sblock=Twin Trait]Rossarrell is in a highly focused, analytical mode.[/sblock]
When she is sure they cannot be overheard, she says to her brother, "Those crumbled towers could provide circumspect access to the wall. From there, it's a fairly standard crossover to the keep, then in by a window or even up to the roof. If these guys follow standard practice for important prisoners of war, we'll want to look up high. On the other hand, if the commander is particularly dastardly or really doesn't like this guy, we might want to consider going in low and aiming for the dungeon." She glances around. "Assuming this place has one."
 

log in or register to remove this ad

Jdvn1

Hanging in there. Better than the alternative.
A smile goes across the brother's face, "That jump doesn't seem so hard..."
[sblock=Twin Trait]Rickol feels a mixture of mischeviousness and excitment.[/sblock]

Rickol watches Icarus, as he perches on top of the barracks. "This place looks too small to have a dungeon, and I don't think they'd keep him in a basement." Rickol shrugs, "I guess you never know, though." He goes back to looking around the area, "You think there's anything interesting at the smithy?"
 

Mallak

First Post
"Oh, there's always interesting things at a smithy!" Rossarrell leads the way, bouncing along on her toes. She always likes checking out local knife making techniques.
 

Jdvn1

Hanging in there. Better than the alternative.
Though Rickol disagreed with her sister, he tagged along. After all, she would be at the smithy.

"You know you have enough daggers, right?" Rick gets dragged along to the smithy, with Icarus flying after.
 

Mallak

First Post
Ross lightly mimicks Rick's tone. "You know you can never have enough daggers, right?" She smiles as they near the forge, nodding surreptitiously at the weapons rack.
 

Jaceth rides Assira towards the stables, keeping the rest of the animals in like with little more than an occaisional cluck of his tongue.

Unfortunately the horses the soldiers use don't seem perfectly at ease with a predator weighing a ton and a half at close range so he ties the dinosaur up fifty feet away and waddles the rest of the distance. While stabling the troupe's animals and making sure they have feed, he examines the other beasts in the stable for breed and quality with a critical eye.

[sblock]Knowledge: Nature +15. Handle animal +13 if it's needed.[/sblock]
 

JonnyFive

First Post
Jaceth, the animals are in the pen look to be well bred light warhorses. no specific lineage that you can identify, but your sure that if it comes to a chase out the gates, you do not want these horses behind you.
 
Last edited:

Jdvn1

Hanging in there. Better than the alternative.
Rickol eyes the weapon rack. "Anything you like, sis? Are you shopping around?"
[sblock=Twin]Rickol has a feeling of disinterest.[/sblock]
 

Bront

The man with the probe
Orb is going to see if she can distract some of the guards by asking around what sort of entertainment they look forward too, and perhaps even practice bits of a song or two to see if they like them. In between all this, she'll see if she can get a little info about the fort from them as part of her small talk.

OOC: Bluff +14, Diplomacy +26, Gather Info +14
 

JonnyFive

First Post
Orb, you find a younger pair of guards and have little difficulty buttering them up. unfortunatly even as you begin distracting them, a roaving patrol comes by, yelling at them to keep an eye on their post. sill you are able to conferm that they have a high profile prisoner somewhere on the 5th level of the keeps basement.
 

Remove ads

Top